Page 15 of 75

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 00:44
by Valps
Where can I connect the portable light converter? I checked the map and all but I can not see where to put it.

@Edit: I got it! The game is over!

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 00:47
by Anonymous1
Okay so I have a plasma coil, empty karma stabilizer, and a light sphere. From comments on Jayisgames I'm supposed to get the ID card and fuse from the lighthouse. Um okay, and how exactly do I get to the top?

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 00:48
by P788
ShadowNiL:

1. Use them in the 4 machines with a rectangular hole, and with a line of 4 red squares on top. When you're done, check the one in OOO.
2. Use them in the Sub3 location, place them in the corners of the map. Then check out the room where there's a broken map (the map's gone, but there a black square where it was. A compartiment will open which will reveal a secret.
3. Another secret. Go to the red Sub1 location. Go to the room where there's a pedestal or something (EDIT: a pink pillow, not a pedestal, ow my english. Credit to a Jayisgames comment) (it has a water drop shape symbol). Place the spoon on it.
4. I don't know.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 00:50
by ENIHCAMBUS
@Anonymous: You need 2 plasma coils

I got so far 7 secrets, missing the one in the hole and I have long stick and 4 Stone Cubes.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 00:52
by Anonymous1
Something I'm going to say right now, if you're going to offer advice be specific about where to find the item. Don't just say "oh you need the spring to connect with the stick" offer a hint on where to find said item. Don't tell me I need two coils. Give me a hint on where its at.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 00:54
by Valps
Gemini523 wrote:Okay so I have a plasma coil, empty karma stabilizer, and a light sphere. From comments on Jayisgames I'm supposed to get the ID card and fuse from the lighthouse. Um okay, and how exactly do I get to the top?
Collect the all tiles A,B,C,D; You must have two coil plasma, go to 000, use the karma stabilizer in a ladder leading down into the void. From there is up to you.

Sorry my bad english.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 00:56
by ShadowNiL
P788 wrote:ShadowNiL:

1. Use them in the 4 machines with a rectangular hole, and with a line of 4 red squares on top. When you're done, check the one in OOO.
2. Use them in the Sub3 location, place them in the corners of the map. Then check out the room where there's a broken map (the map's gone, but there a black square where it was. A compartiment will open which will reveal a secret.
3. Another secret. Go to the red Sub1 location. Go to the room where there's a pedestal or something (it has a water drop shape symbol). Place the spoon on it.
4. I don't know.
Thank.
You.
Very.
Much.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 00:59
by ENIHCAMBUS
Gemini523 wrote:Something I'm going to say right now, if you're going to offer advice be specific about where to find the item. Don't just say "oh you need the spring to connect with the stick" offer a hint on where to find said item. Don't tell me I need two coils. Give me a hint on where its at.
Which one did you found?

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 01:05
by P788
ShadowNiL wrote:
P788 wrote:ShadowNiL:

1. Use them in the 4 machines with a rectangular hole, and with a line of 4 red squares on top. When you're done, check the one in OOO.
2. Use them in the Sub3 location, place them in the corners of the map. Then check out the room where there's a broken map (the map's gone, but there a black square where it was. A compartiment will open which will reveal a secret.
3. Another secret. Go to the red Sub1 location. Go to the room where there's a pedestal or something (it has a water drop shape symbol). Place the spoon on it.
4. I don't know.
Thank.
You.
Very.
Much.
No problem. If you get confused at the red Sub1 secret just note that it's actually a pillow, not a pedestal. I've already edited my post.

Re: Submachine 10: the Exit

Posted: 22 Dec 2015 01:10
by Sruixan
P788 wrote:Is the dot in the ceiling hole on Sub7 location, inside the furthest right door (EDIT: second furthest right, the furthest right is the one where you go back to OII), a karma portal? It looks like the others before you get the karma stabilizer, but this one doesn't work nor glows if you pass the cursor on it. It's strange.
I noticed this as well, but it doesn't end up being relevant, even when hunting down the secrets... which is a bit odd, given how you'd expect it to behave based on how all the others work...