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Re: Daymare Town 4

Posted: 12 Sep 2013 20:34
by Anteroinen
Missing two more achievements! Breaking stuff, mostly.

Re: Daymare Town 4

Posted: 13 Sep 2013 00:30
by - ak -
Man, I so give up after total of three hours playing. Spent one hour walking around in circle not being able to solve anything.

Well, Mateusz. You have bested me once again like DMT1 and 2. DMT3 remains my best effort in the series thus far.

Though I will say this... DMT4 is just as great and captivating as DMT3. Not better, not worst. Just as good, which is saying a lot considering DMT3 is considered by many to be the best in series. DMT4 is far more bleak and ominous than I thought the series is capable of. And no disappearing girl so far! I wonder if I will get to see her before the game is finished... maybe not considering the locations in this game comparable to worst of wastelands.

Well, off to walkthrough! Good job :P

EDIT: Dammit, I didn't know THAT door requires a certain card. One puzzle that eluded me like two other games in the series. I would have beaten the game without a walkthrough!!! D: Good job, Mateusz. Now I have to go and sit down to think about what that revelation at the end means...

Re: Daymare Town 4

Posted: 13 Sep 2013 06:50
by Vortex
@AK: that's the same place where I got stuck for 3 hours :P I would normally have used a walkthrough before spending so much time stuck, but there was the challenge with Sublevel so I ended up figuring it out XD

@gem: but that's not a bug, the bulb doesn't go in the dragon house. are you sure you're not confusing it with something else?

Re: Daymare Town 4

Posted: 13 Sep 2013 10:13
by MateuszSkutnik
Sublevel 102 wrote: What about that?:
http://www.pastelportal.com/forum/viewt ... =70#p26598
It is still there...
there's nothing there.

Re: Daymare Town 4

Posted: 13 Sep 2013 10:14
by Vortex
I don't see that line, at least in the HD game, I dunno about the free version.

Re: Daymare Town 4

Posted: 13 Sep 2013 10:25
by Desmodus
I don't know if this is a bug... I can pick up the vinyl in the well and put it in my inventory then hit the empty spot where it was with my hammer and a second vinyl appears and shatters. This is possible every time I play a new game so maybe it is intentional? If I smash the vinyl before picking it up I don't get a second chance to put one in my inventory. I only get the twofer if I pick up the visible vinyl first.

Re: Daymare Town 4

Posted: 13 Sep 2013 11:33
by Bloodhit
OnyxIonVortex wrote:I don't see that line, at least in the HD game, I dunno about the free version.
Yeah, it's the same thing that can appears on all games on the site.

Re: Daymare Town 4

Posted: 13 Sep 2013 15:02
by Sublevel 114
I don't see that line, at least in the HD game, I dunno about the free version.
Yeah. It is only in SD version...

-----------------
BTW, I found another "bug".
spoiler: when you use teleporter (meteorite triangle) in the Hive, you appears in Seaweed small house. BUT, if you didn't open the door to this house before (from outside), and you goes back (exits the house), you will exit even if the door is locked from another side!

Re: Daymare Town 4

Posted: 13 Sep 2013 15:18
by Sublevel 114
Also, I'm stuck again, lol. :)
Stuck in my way to get all achievements without help.

Re: Daymare Town 4

Posted: 13 Sep 2013 16:12
by Subbot #499
A bit of information for those who want to figure out the the maximum pebble amount (if that's even possible with the random items): The Grus is worth more than the ancient shield. The mast is worth more than the wall flower seed. And the bag of coins is worth more than the Silver ball. I'm still unsure about the fishing rod vs. the bone, and the leech vs. the leech full of blood.