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Re: Submachine 4: the Lab
Posted: 21 Jun 2014 20:41
by Sublevel 114
Oh, why was notes system in HD changed?..
:(
Edit:
Inventory is full...
XD
*dies*
Edit 2:
lol, Murtaugh changed his grammar. XD
And printer's animation was removed, and it prints air.
----------------
But THANK YOU MATEUSZ! for giving us chance to return back in 2nd favorite submachine.
:D
Re: Submachine 4: the Lab
Posted: 21 Jun 2014 21:09
by Vortex
Sublevel 102 wrote:Oh, why was notes system in HD changed?..
we don't really need to make our own notes now, I'd assume everybody who has bought it knows all the locations by heart XD
the only downside is that it takes more clicks to switch between notes, but it's not a big deal, and it's consistent with later games.
Re: Submachine 4: the Lab
Posted: 21 Jun 2014 21:16
by Sublevel 114
OnyxIonVortex wrote:the only downside is that it takes more clicks to switch between notes
That's a BIG flaw. me think
and Sub4's system is 32 times better. :D
Re: Submachine 4: the Lab
Posted: 21 Jun 2014 21:17
by Vortex
yeah, I think that in that respect the old note system wins
but I don't see it as a big flaw, just a little annoying but nothing more.
Re: Submachine 4: the Lab
Posted: 22 Jun 2014 02:31
by Mono99099
OnyxIonVortex wrote:we don't really need to make our own notes now, I'd assume everybody who has bought it knows all the locations by heart
Don't forget all those new players who have not yet become proper Sub explorers.
Re: Submachine 4: the Lab
Posted: 22 Jun 2014 05:23
by - ak -
Mono99099 wrote:OnyxIonVortex wrote:we don't really need to make our own notes now, I'd assume everybody who has bought it knows all the locations by heart
Don't forget all those new players who have not yet become proper Sub explorers.
They can grab a piece of paper and pencil or take a screenshot of some clues.
The Notepad made more sense for SubNet instead of Sub_4 because of its sheer size.
Re: Submachine 4: the Lab
Posted: 22 Jun 2014 05:48
by Sublevel 114
I think you're wrong.
"write down coordinates"
"write notes"
that's what Murtaugh says.
And in original Sub4 and Sub5 we make his will.
Re: Submachine 4: the Lab
Posted: 29 Jun 2014 07:52
by Sublevel 114
So...
Any guesses about what NOW happens when we activate 452 statue?
Re: Submachine 4: the Lab
Posted: 29 Jun 2014 08:44
by Vortex
I think it's obvious, if the statue is meant to represent Murtaugh then the animation is meant to represent a karma portal from him.
Re: Submachine 4: the Lab
Posted: 29 Jun 2014 09:52
by Sublevel 114
OnyxIonVortex wrote:karma portal
"represent"?
So, it doesn't create portal, it is just shows how Mur does?..
Still, it all is strange...