Submachine Universe

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ENIHCAMBUS
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Re: Submachine Universe

Post by ENIHCAMBUS »

I didn't found a 2nd valve. :(
And even with one in PTL, there's a dead end.
OnyxIonVortex wrote:don't forget Rulo's room :)
Would like also to see the Sub4 notes system as well, using another program as notepad really breaks the atmosphere.
I think Sublevel will also like if Mateusz adds to water dropping sound to 947.
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Vortex
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Re: Submachine Universe

Post by Vortex »

well yeah but that' not so much adding new content but adding useful features.

About the two paths, well, that just means resetting becomes necessary to fully explore the game.

EDIT: right now we have one extra weight stone and one valve lacking. If we could somehow transform one into the other it would be perfect :P
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Sruixan
lost in subnet
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Re: Submachine Universe

Post by Sruixan »

Huh. Cleared Firefox's cache for the Submachine Universe... aaaaaand it still remembers everything.

Guess I'm going valve hunting in a private window, then...
On the other side of the field, I heard... I heard a rumour...
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Vortex
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Re: Submachine Universe

Post by Vortex »

What I did is to set the local storage to zero and then to unlimited again. It worked for me.
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ENIHCAMBUS
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Re: Submachine Universe

Post by ENIHCAMBUS »

OnyxIonVortex wrote:well yeah but that' not so much adding new content but adding useful features.

About the two paths, well, that just means resetting becomes necessary to fully explore the game.

EDIT: right now we have one extra weight stone and one valve lacking. If we could somehow transform one into the other it would be perfect :P
It would be interesting if there's some stand that, when you place an item on it, you then change Layer and the item changes too. :P
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Vortex
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Re: Submachine Universe

Post by Vortex »

that would be cool, but if you think about it it wouldn't make much sense, in the other layers people would see objects magically floating towards the stand as you carry the item in your layer.
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ENIHCAMBUS
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Re: Submachine Universe

Post by ENIHCAMBUS »

Makes me remember, both LCR and AWY are part of the Knot, right?
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Vortex
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Re: Submachine Universe

Post by Vortex »

If they are part of the Pyramid then presumably yes, why?
ShadowNiL
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Re: Submachine Universe

Post by ShadowNiL »

OnyxIonVortex wrote:If they are part of the Pyramid then presumably yes, why?
Remember: We as the players see the SubVerse from a side view. Throughout all of Sub 9, we only see one half of the entire pyramid. Potentially, the other half remains unexplored by us, and could contain LCR and AWY. Just not where we've been.
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MateuszSkutnik
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Re: Submachine Universe

Post by MateuszSkutnik »

ENIHCAMBUS wrote:Well, Mateusz wants to go to 100, they are 94 now. Light in Water (Likely LIW), Asia, probably Sub8 locations, as well as notes and graphic errors (Frame color error in 552 is still there) might be done in the next update. :)
Yes, six more to go. Probably in two batches of three lcoations later this year. I want to have 100 ready by 2015 and the start adding puzzles. That of course doesn't mean that the subnet expansion is finished. That's an open book.
OnyxIonVortex wrote: don't forget Rulo's room :)
Uhm... What is rulo's room?....
ENIHCAMBUS wrote:I found it sad, I meant, have to split up the experience by choosing to unlock PTL, or LCR and AWY.
Adding another valve to the system should be quite easy, don't worry. ;)
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