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Re: Submachine Universe

Posted: 05 May 2014 20:47
by Paranormal
Everyone can discuss here or make guesses.
And if someone dislikes discussion, he always can keep silent.
Just because progress on something has stopped, doesn't mean it's done for. Which simply put is the point that Gemini is trying to get across.

We may not have SNEE or Universe updates for now, but, after the 10th installment is done... who knows what'll come from it? Mur's probably just busy with other projects. Not hard to figure out. ;)

As it for being impossible to update? HA! Don't make me laugh, authors of novels and creators to games can do whatever the hell they want to keep something going. I don't think for a second that Mur will let this interactive toy/game/project just die out. That's too quick. You can add material from the last few games as an update and then work from there, or make it several small updates.

This is just me thinking out loud, though. :!:
And if someone dislikes discussion, he always can keep silent.
Sublevel, welcome to the internet, my friend. It's never that simple or polite! Just look at YouTube! Point proven. :roll:

Re: Submachine Universe

Posted: 05 May 2014 20:56
by WorldisQuiet5256
Just give me my own location and call it a day.
Just...have it contain my theory, and that the coordinates are

Code: Select all

526
in the portal machine.
Since I know I can't have it be

Code: Select all

5256,
or

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525600

Re: Submachine Universe

Posted: 07 May 2014 00:37
by ENIHCAMBUS
I seriously want to suggest to place the clue in 523 ("II IIIIIII IIIIIII") in a plate below the arch, and then place a Karma Portal in the far right room. :P

Re: Submachine Universe

Posted: 08 May 2014 04:10
by WorldisQuiet5256
Oh...so, "My" theory might be "Above" where the "Twins" use to be?
You mean that ENIHCAMBUS?

Re: Submachine Universe

Posted: 08 May 2014 10:49
by ShadowNiL
WorldisQuiet5256 wrote:Oh...so, "My" theory might be "Above" where the "Twins" use to be?
You mean that ENIHCAMBUS?
Well where would you want it?

In a new location, which is a Library of sorts, where The World is Quiet?
A newly added part of a pre-existing location?

Re: Submachine Universe

Posted: 08 May 2014 15:36
by Boingo
Are you clearly not in the 8th Layer?
Your Avatar is two dimensional...is it not?
And...its seems to me to be clearly moving.
How long did it take you I wonder.
Wait, what? O_o
It was a complement.
I was giving Boingo a complement.
Not sure what for, but thanks anyway!
he/she
Wait, what? O_o
*ahem*
Maybe we should write out a list of who's what so as to avoid confusion and general conversation block?
you didn't miss the purple computers room, right?
Er...which one was that again?


It's also confusing when Anonymous's posts are missing. It's like high concentration inferencing. Gah.

Sorry for the off top.


I guess it is difficult when all the portal numbers are at a comfortably complete point.
Until more layers come in...:o wait I thought of something contradictory
There is a room that has a button, and when you hit the button it shifts from a red room to a white room...which one is that again?
Are those layers?

Re: Submachine Universe

Posted: 08 May 2014 16:57
by ENIHCAMBUS
WorldisQuiet5256 wrote:Oh...so, "My" theory might be "Above" where the "Twins" use to be?
You mean that ENIHCAMBUS?
I didn't said anything about theories.
Remember what Mateusz said about adding theories: If you someone is that crazy and wants to much attention for having a theory there, they'll not decerve it.

Re: Submachine Universe

Posted: 08 May 2014 21:30
by WorldisQuiet5256
I GOT IT!
Mateusz, I know you had programing trouble with that location, with the twin rooms I mean.
But...I think I have a solution to that Programing error. Cause...I did pay attention to the "Layout" of the Temple.
The "Air" vents...who to say they were not "The plan". That the bug item simply didn't fall out of the air vent next to it.

Now....the Crafter "eye" as I like to call it. I did pay attention to the "Mechanics" of the computer Programing. And...I did see the "Rope" going in one "Air" vent" and it "Came out" of the other vent directly above it.

It was the "Crafter" EYE as I like to call it.

I don't know if it would work; it might cause I have the HD version of the Submachine 9 the temple.

Re: Submachine Universe

Posted: 08 May 2014 21:34
by WorldisQuiet5256
But....would it work if a "Rope" came down "Between" where the "Twin" statues use to be? Upon the activation of a mechanical puzzle of your choosing I mean. While...as the "Rope "came down it would turn off the "Spears"? I mean....if that is to your liking.

Re: Submachine Universe

Posted: 08 May 2014 22:23
by MateuszSkutnik
I don't recall any troubles concerning programming in that location.