Re: Submachine 3: the Loop
Posted: 16 Jul 2014 23:03
According to Mateusz, the size of the original Submachine 3 is about 1.81 MG.
A dedicated forum founded by Mateusz Skutnik, creator of world famous Submachine and several acclaimed point-and-click flash games.
https://www.pastelland.net/forum/
It would be a simple yet clever programming that require almost every room to be a base copy, which would takes up very little file size since it is reusable. The only unique rooms that Mateusz made, complete with puzzles and maps, would be assigned to specific X,Y Coordinate.WorldisQuiet5256 wrote:I have a Question for Mateusz.
In particular to the programing of Submachine 3, The Loop.
When you first release the free version online, how were you able to make the Loop Endless?
I know that may be a stupid question, but the processing power needed to house the endless cube rooms...how where you able to do that?
Plus, with the upcoming release of Submachine 3, The Loop in HD, how are you going to do that again?
Cause, say if someone purchase it, then has it on their PC or Laptop, wouldn't it take up allot of space for just the endlessness of the Loop Alone?
...or we all misunderstand full meaning of this sound. Or...OnyxIonVortex wrote:That sound again... so the Loop levels are... :o :o :o
To be clear, much sounds where changed in a rush during V3.0 update.Sublevel 102 wrote:(103's gates button's sound strangely turned into sound of metal, remember?)
it was my second thought after reference to trash bins from PNC escape games.WorldisQuiet5256 wrote:Maybe this?