Page 12 of 67
Re: Video Games
Posted: 16 Jan 2015 12:38
by Sublevel 114
WorldisQuiet5256 wrote:I don't have to say Shit.
Mateusz Work already speaks for itself.
Mateusz Skuknit wrote:3D puzzle in 2D environment"Now this is something that I was thinking about for a long time. Since submachines are two dimensional (you can go up, down, right and left) how can I add more depth to the situation? some 3D puzzle? And behold there it was my humble attempt on creating that. You actually had to imagine going around the central room in order to set the puzzle to the right position. With a grid of 9 rooms. You can go around forever, and there is one room in the middle. Kaboom."
you're so predictable.
but no.
or wait: new theory: ALL games are 3D
Re: Video Games
Posted: 16 Jan 2015 12:51
by Vortex
no why? because you say so?
Re: Video Games
Posted: 16 Jan 2015 13:10
by Sublevel 114
OnyxIonVortex wrote:no why? because you say so?
I say submachine is not 3D
:P
Re: Video Games
Posted: 16 Jan 2015 14:00
by Vortex
That depends on what you mean by 3D
Re: Video Games
Posted: 16 Jan 2015 14:43
by Sublevel 114
OnyxIonVortex wrote:That depends on what you mean by 3D :P
yes, that is. :)
Re: Video Games
Posted: 16 Jan 2015 16:45
by WorldisQuiet5256
Up, Down, Left Right.
2D.
Doorway in front of us, Portals use: Forward, Backwards.
3D.
Re: Video Games
Posted: 16 Jan 2015 17:58
by Vortex
That's what I meant too. But I think Sublevel means 3D as in computer-generated 3D models.
Re: Video Games
Posted: 16 Jan 2015 18:27
by Jatsko
No, he means it as 3D generated computer models.
Re: Video Games
Posted: 16 Jan 2015 18:50
by Vortex
3D-generated 3D-computer 3D-models?
Re: Video Games
Posted: 16 Jan 2015 18:56
by Jatsko
No, 3-computer generated D models
So what would you call a game like the one Koark mentioned? ("Perspective")