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Re: Submachine 10 Theories and Suggestions

Posted: 10 Nov 2015 22:53
by ENIHCAMBUS
Hmmm... Maybe you're right.

Re: Submachine 10 Theories and Suggestions

Posted: 10 Nov 2015 22:54
by Vortex
I think Mateusz is making an effort so that important questions get their answer. After all he asked us for a list of questions we deemed most important. Either way we'll know which ones are answered very soon.

Re: Submachine 10 Theories and Suggestions

Posted: 10 Nov 2015 22:57
by ENIHCAMBUS
Almost all the questions I made are Subbot related, and while they're in the list, I dubt they're going to be answered in Sub10, but we'll see...

Re: Submachine 10 Theories and Suggestions

Posted: 10 Nov 2015 23:02
by Sublevel 114
well, at least he can mention subbots in single note...

Re: Submachine 10 Theories and Suggestions

Posted: 11 Nov 2015 00:46
by - ak -
Sublevel 104 wrote:wat
that's lame

what IS Submachine. That's question that should be answered in last game of series.
different Submachine elements, its nature and locations such as farm and popcorn factory - that's for spin-offs
Well, the identity and purpose of Submachine, while a critical piece of series, isn't very important to the overall journey.

Any possibilities of actually learning everything about Submachine ended with Sub_4 as soon we were recruited into Murtaugh's service and we were thrown into plot beyond our control.

Re: Submachine 10 Theories and Suggestions

Posted: 13 Nov 2015 10:43
by Vortex
It's been several days without an update... what if... what if the game is near to be finished and Mateusz is planning to "do a Beyoncé" as Rulo says...? :shock:

Re: Submachine 10 Theories and Suggestions

Posted: 13 Nov 2015 10:49
by Anonymous1
Are we alone in Submachine? Is there something there, lurking in the shadows, or are we just the only explorer traversing the subnet?

What is the purpose of the cultural deities in Submachine?

What happened to the notes we have collected along the way, with the exception of Sub5 notes?

What is the purpose of the four symbols we see in Sub2? We never used them in the game.

Where did Murtaugh obtain plans to draw the teleporter in the lighthouse

Who was the man that left mentioned in Sub7, and why did he leave, did he also have power like Murtaugh’s?

Why did Murtaugh teleport to the loop? What happened that caused him to enter the loop and not some random location in the outer rim, or is the loop the outer rim?
sub4

What on earth is behind the metal plate? (beginning on the roof)
These were the questions I asked, and Mateusz listed them in his post on his site. Blows that "Mateusz doesn't speak to Anonymous" theory right out of the water. Lol...

Re: Submachine 10 Theories and Suggestions

Posted: 13 Nov 2015 17:43
by ENIHCAMBUS
Vortex wrote:It's been several days without an update... what if... what if the game is near to be finished and Mateusz is planning to "do a Beyoncé" as Rulo says...? :shock:
I believe Mateusz is adding more locations to Sub10, becuase it resulted it wasn't enough, hence he asked what and how many rooms did biggest Submachine had. Seems more plausible to me.

Re: Submachine 10 Theories and Suggestions

Posted: 13 Nov 2015 17:55
by - ak -
ENIHCAMBUS wrote:
Vortex wrote:It's been several days without an update... what if... what if the game is near to be finished and Mateusz is planning to "do a Beyoncé" as Rulo says...? :shock:
I believe Mateusz is adding more locations to Sub10, becuase it resulted it wasn't enough, hence he asked what and how many rooms did biggest Submachine had. Seems more plausible to me.
Nah, I don't believe so.

He just want to make comparison against his previous biggest Submachine game to what he has now. I think he's truly finished making rooms and is focused on crafting puzzles. That's the hardest part of development because it will influences how pacing and storytelling works in the game. Once that's finished, you will see faster turnout in development since what left to be done are sound effects, ambients and music, betatesting & debugging, and release process.

Re: Submachine 10 Theories and Suggestions

Posted: 13 Nov 2015 18:37
by ENIHCAMBUS
Gemini523 wrote:
Are we alone in Submachine? Is there something there, lurking in the shadows, or are we just the only explorer traversing the subnet?

What is the purpose of the cultural deities in Submachine?

What happened to the notes we have collected along the way, with the exception of Sub5 notes?

What is the purpose of the four symbols we see in Sub2? We never used them in the game.

Where did Murtaugh obtain plans to draw the teleporter in the lighthouse

Who was the man that left mentioned in Sub7, and why did he leave, did he also have power like Murtaugh’s?

Why did Murtaugh teleport to the loop? What happened that caused him to enter the loop and not some random location in the outer rim, or is the loop the outer rim?
sub4

What on earth is behind the metal plate? (beginning on the roof)
These were the questions I asked, and Mateusz listed them in his post on his site. Blows that "Mateusz doesn't speak to Anonymous" theory right out of the water. Lol...
I can't find mine, everytime I click anything in Mateusz archive, it redirects me to this site: http://www.shopbywholesalejerseys.com/ :evil: