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Re: Submachine 10 Theories and Suggestions

Posted: 09 Nov 2015 03:11
by ENIHCAMBUS
Going through the entire machine only to find a single year sounds a kind of lame for a such a game, still lol!

Re: Submachine 10 Theories and Suggestions

Posted: 09 Nov 2015 08:33
by Vortex
The entire series was an elaborate joke from the beginning. The real identity of Shiva/The Computer is 2016 :P
RuloCore wrote:@Vortex, Beyoncé is known for haveng released her last album as a surprise, without promoting it before.
Hmm, well, it's possible. But it will be more difficult with the progress percentage updates. Unles he stops updating...

Re: Submachine 10 Theories and Suggestions

Posted: 09 Nov 2015 19:25
by - ak -
Seems that late November would be the final release date if Mateusz continues to rock his developmental roll :3

and 2016 ending would be the LAMEST thing ever happened to Submachine series since the abrupt original ending of Sub_4.

I mean EVER.

Re: Submachine 10 Theories and Suggestions

Posted: 09 Nov 2015 20:43
by ENIHCAMBUS
Abrupt ending for Sub4? That must have been during Revolutions, I wasn't back then, explain please. :P

Re: Submachine 10 Theories and Suggestions

Posted: 09 Nov 2015 21:31
by - ak -
ENIHCAMBUS wrote:Abrupt ending for Sub4? That must have been during Revolutions, I wasn't back then, explain please. :P
https://youtu.be/2izxhvYuVxA?t=4m18s

This will takes you right to the original ending of Sub_4. That's what it used to be until Mateusz made a better ending for Sub_4 HD version (at least, that's what I heard. I haven't played any HD yet.)

I always dislike the ending for how abrupt it is.

Re: Submachine 10 Theories and Suggestions

Posted: 09 Nov 2015 21:45
by ENIHCAMBUS
Oh, thats the ending of the original version, its still there, I agree its the lamest of the outros Submachine had.

Re: Submachine 10 Theories and Suggestions

Posted: 10 Nov 2015 01:16
by - ak -
ENIHCAMBUS wrote:Oh, thats the ending of the original version, its still there, I agree its the lamest of the outros Submachine had.
The best?

Sub_2, 3, 5, 6, and 7 (not to harp on 1, 8, and 9. They have good outro, but they're not classics.)

The ultimate intro & outro combo will always be Sub_2. You just simply cannot beat those wonderfully mysterious video segments.

Re: Submachine 10 Theories and Suggestions

Posted: 10 Nov 2015 14:38
by Sublevel 114
- ak - wrote:The ultimate intro & outro combo will always be Sub_2. You just simply cannot beat those wonderfully mysterious video segments.
btw, AK...
do YOU have smart explanation of WHAT THE SUBHELL happened in these videos?

Re: Submachine 10 Theories and Suggestions

Posted: 10 Nov 2015 14:39
by Vortex
Yeah, I also want to know. Why does the player see an image on a computer screen after teleporting? (will that be answered in Sub10?)

Re: Submachine 10 Theories and Suggestions

Posted: 10 Nov 2015 15:23
by - ak -
Sublevel 104 wrote:
- ak - wrote:The ultimate intro & outro combo will always be Sub_2. You just simply cannot beat those wonderfully mysterious video segments.
btw, AK...
do YOU have smart explanation of WHAT THE SUBHELL happened in these videos?
After all of these years...

Nope, I still don't have any good explanation.