Page 11 of 908

Re: RANDOMNESS

Posted: 03 Jan 2013 22:55
by Alamos
In the same way that you wouldn't be entertained if you were being kicked in the balls every time you watched Anime.
Bit much ...? :? *
I have not seen one Anime where it isn't a direct port from the Manga, defeating the point of making it an animation.
What about anime... that has no manga source?
I said it didn't make it animation.
Make a flip book that has a different frame every second.

From wikipedia:
Animation is the rapid display of a sequence of images to create an illusion of movement.
Can it make it look like a character is moving, or interacting with items? Yes.

From that box that pops up when you type "rapid definition":
rap·id
/ˈrapid/
Adjective

Happening in a short time or at a great rate: "rapid economic decline".
Is a second a short time?
defeating the point of making it an animation.
Wanna know the point of making it an animation?
Gain. To someone. To anyone.
If an item had no gain of any kind it has no purpose and does not help anything.

Who gains from making anime?
The consumers.
They enjoy it and spend money purchasing it.

Who else?
The makers.
They make it and gain money to live with, to purchase luxuries and thrive.

That is literally the only point of doing anything ever.
If you dont do anything to help anyone or yourself you are failing as a person and are one hell of an asshole. **

The whole point of... *waves arms vaguely* ..."this" is money.

Does it make money?
Yes?
Then whoever made it has succeeded in their task.

Lastly:
Sorry, Alamos. I'm not angry with you, and I don't mean to offend you.
I'm just angry with the whole subject.
No, not at all. Im actually quite enjoying arguing properly.
Its been ages since i last had a go.

*Yes, that smiley means "confused" but its the expression that i needed.

**Looking back at it that may seem directed at the reader. It isnt, dont worry.

Re: RANDOMNESS

Posted: 03 Jan 2013 23:06
by borys610
In the same way that you wouldn't be entertained if you were being kicked in the balls every time you watched Anime.
Wait, what kind of comparison is that?
And it wouldn't be strong argument for female.

Re: RANDOMNESS

Posted: 04 Jan 2013 00:33
by Berty
Bit much ...? :?
I'd genuinely have preferred that to some of the Animes I've been forced to watch.
What about anime... that has no manga source?
Doesn't mean it does anything different than if it did have a Manga source. If you created a Manga for an original Anime I am 100% confident the Anime version of it would not be doing anything in it to differ from the Manga.
Make a flip book that has a different frame every second.
Again, my point was that to maintain the visual illusion of motion you need to run the animation at at least 10fps. Most Animes are done at either 8 or 6fps... That's not fast enough to maintain the illusion of motion... and you can so easily tell.
The illusion of motion is broken, it stops being an animation because it stops being animated. It becomes a slideshow.
So a flip book being shown at 1fps isn't an animation either.
Can it make it look like a character is moving, or interacting with items? Yes.
Imagine 2 images next to each other, one with the top of the sun just peeking over the horizon, another with the sun above the horizon... does it imply movement? Yes. Is it an animation? No.
So to your question: Yes, but that's not exclusive to animation, and can't be taken into account when deciding whether something is utilising the benefits of animation.
It can, however, be used to judge how much flow an animation has, by judging the quality of the inbetween frames... but you actually need inbetween frames for that. Which 6fps doesn't allow for.
Comic book artists, and you can ask Mat on this, do not initially differ from keyframe animators much at all. In that the way they both work is to start by picking key frames and poses that will best portray the scene they want. Illustrators will run through the scene in their heads and figure out just how many panels they need to effectively convey the scene in as few poses as possible, this is because they need as much space in the panels as possible so they need a low panel to page ratio. Animators do the same, only their equivalent page is the timeline, and they don't need to minimalise the amount of keyframes.
From there the illustrators go on to put detail into each panel, however animators add detail by adding in the inbetween frames.
A good illustrator is one who can put life and energy into a scene in as few images as possible. A good animator is someone who can put as much life and energy into a scene inbetween those key frames.
If you notice people never stop moving; they're constantly rocking side to side, bobbing up and down, itching, looking at things, twitching, breathing. This all adds life to a scene, but just physically can not be shown in a comic because the very idea of a comic is to tell the scene not through time on a screen but through space on a page... and a page is only so big.
But animation does allow for this. Look at Animaniacs for example. The characters in that never stand still, are constantly blinking, breathing, looking around and changing visual emotions. Look at Anime and you get one emotion on a character for 10 seconds as the mouth slowly opens and closes, no movement (eye shimmer doesn't count) leaving the scene motionally dead.
It should have stayed as Manga because it works perfectly as that.
Is a second a short time?
I don't see your point.
The whole point of... *waves arms vaguely* ..."this" is money.
I agree, people do things for money. Some people do things not for the money though. Dean Dodrill, creator of Dust: an Elysian Tail, started that because it was something he wanted to explore. Not for the money, but because he wanted to try making a game.
There's a point though when something becomes painfully obvious that the creators have stopped caring and are milking something for all its worth. And that's what Anime is. Manga isn't selling as much as we want it to so let's convert it to Anime so we can make more. Not; We feel this story is so amazingly groundbreaking we have to get it to as many people as possible so they can enjoy the story too.

But yes, it is nice to get your neurons firing once in a while. Especially over something you're passionate about.
However I'm exceptionally tired right now so I've not proof read what I've said, so expect corrections in the morning. =)

Re: RANDOMNESS

Posted: 04 Jan 2013 00:57
by Oleander
Have you considered that there are some people who do not enjoy textual media as much as visual media? Some people like videos and do not like comics.

Re: RANDOMNESS

Posted: 04 Jan 2013 14:01
by sundayfever
I can't remember last one
Donatello, the purple, smart one.

Re: RANDOMNESS

Posted: 04 Jan 2013 14:19
by borys610
Thanks I edited my post.
Well title "wojownicze żółwie ninja" Means "Warrior Ninja Turtle", for some reason word "teenage" was cuted of. Well it would sound stupid "Wojownicze, nastoletnie, żółwie ninja".

Re: RANDOMNESS

Posted: 04 Jan 2013 14:25
by sundayfever
Croatia just stuck to the original, English title; TMNT - Teenage Mutant Ninja Turtles. Never bothered to translate.

Re: RANDOMNESS

Posted: 04 Jan 2013 16:36
by Alamos
I don't see your point.
Yeah, sorry, that was a pretty jagged connection.
What i meant was the dictionary definition
Animation is the rapid display of a sequence of images to create an illusion of movement.
and then from that i got the definition of rapid up, just to clarify the parameters of "rapid display of movement"
rap·id
/ˈrapid/
Adjective

Happening in a short time or at a great rate: "rapid economic decline".
then i linked back to the 1-frame-per-second flip book by asking
Is a second a short time?
because a second (which is a very short amount of time) would be classed as rapid, making the flipbook a rapid display of a sequence of images to create an illusion of movement, making it an animation.
Dean Dodrill, creator of Dust: an Elysian Tail, started that because it was something he wanted to explore. Not for the money, but because he wanted to try making a game.
1: Oh yeah, i got the demo for that on XBL. Not a half bad game, that.
2: Bleh. I guess i used money as an example.
This dude wanted to try and make a game, and thats what he did.
He achieved the gain he wanted.
He succeded in his task.
There's a point though when something becomes painfully obvious that the creators have stopped caring and are milking something for all its worth. And that's what Anime is. Manga isn't selling as much as we want it to so let's convert it to Anime so we can make more.
Err... im pretty sure thats COD your talking about. XD
But seriously there are examples of anime where people have gone:
We feel this story is so amazingly groundbreaking we have to get it to as many people as possible so they can enjoy the story too.
Just because i am not an accomplished enough nerd to think of any does not mean they dont exist.
Imagine 2 images next to each other, one with the top of the sun just peeking over the horizon, another with the sun above the horizon... does it imply movement? Yes. Is it an animation? No.
I shall go back to the wikipedia quote and say that if it happens within a short space of time then yes, it is a very very short, very very basic animation.

Finally, to expand on thetas point, there is (an utterly despicable but large) audience in people who... i suppose you could say, "cant be bothered" to read manga and only find love in anime.

Also, what is your take on visual novels?
I dont mean those awful dating sims that are 10 a penny in japan, (except for one or two really well made ones) i mean the things that have a booklike narrative style with well written stories and only has technicality to actually call it a game?

Re: RANDOMNESS

Posted: 04 Jan 2013 23:09
by sundayfever
In total there are 6 users online :: 3 registered, 1 hidden and 2 guests (based on users active over the past 5 minutes)
In total there are 6 users online :: 3 registered, 1 hidden and 2 guests
3 registered, 1 hidden and 2 guests
1 hidden
DUN DUN DUNNNNNNN

What is this feature for anyway?

Re: RANDOMNESS

Posted: 04 Jan 2013 23:11
by bender
hidden is proably Sublevel