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Re: Submachine 10: the Exit

Posted: 21 Dec 2015 16:57
by Toskin
Gemini523 wrote:I have yet to find a valve. I have found these vector stick things. Any idea what they are for? I was thinking that machine with the pyramid thingy on top.

Edit: Thanks MrGeorge I thought that took me back to the game menu lol
In location I-I-O are 3 doors on lower level. Just go in middle room and put vestors in empty things on floor. New portal opens.

Re: Submachine 10: the Exit

Posted: 21 Dec 2015 16:59
by ShadowNiL
Been ages since I've been here, but as with everyone else, Sub 10 called to me, and I answered.

Should I just put down here in spoilers the order of steps I did? So someone can tell me what I missed, if at all?

Re: Submachine 10: the Exit

Posted: 21 Dec 2015 17:00
by Toskin
ShadowNiL wrote:Been ages since I've been here, but as with everyone else, Sub 10 called to me, and I answered.

Should I just put down here in spoilers the order of steps I did? So someone can tell me what I missed, if at all?
Yes please. Let's combine map fragments.

Re: Submachine 10: the Exit

Posted: 21 Dec 2015 17:06
by ShadowNiL
I'll do that when i get back, got stuff to do. See you guys then.
I actually missed being on here. I always lurk the threads without logging in and posting though. University ate my time up, plus lack of any good activity on here.

But now. Sub 10.

So yeah, be back in 15 20 minutes.

Re: Submachine 10: the Exit

Posted: 21 Dec 2015 17:07
by Anonymous1
*places ladder step*

Oh... three more. Hm...

Re: Submachine 10: the Exit

Posted: 21 Dec 2015 17:08
by punymortal
some things I need help with:
- I used a battery in the ship in the first area but I have no idea what it did
- I used the force field cannister to create some kind of bridge, which leads me to a blue light which I believe is another portal which is not yet activated (how to activate it?)
- the only items i have left now are a long stick and the backpack and I have no clue what to do next.

Re: Submachine 10: the Exit

Posted: 21 Dec 2015 17:10
by Valps
I need the last Range Configurator to use a lever, but I do not know what to do.

Re: Submachine 10: the Exit

Posted: 21 Dec 2015 17:12
by punymortal
Valps wrote:I need the last Range Configurator to use a lever, but I do not know what to do.
if you go down the hole where the drill is go entirely down and to the left, you can use a valve handle there (I don't remember where to find the handle though).

Re: Submachine 10: the Exit

Posted: 21 Dec 2015 17:28
by Toskin
punymortal wrote:some things I need help with:
- I used a battery in the ship in the first area but I have no idea what it did
- I used the force field cannister to create some kind of bridge, which leads me to a blue light which I believe is another portal which is not yet activated (how to activate it?)
- the only items i have left now are a long stick and the backpack and I have no clue what to do next.
Where you've got force field cannister ? Where you used it ?

Re: Submachine 10: the Exit

Posted: 21 Dec 2015 17:33
by Anonymous1
Any idea what the loop stabilizers are for? I have four right now.

Edit: Oh I found out and ended up in Sub3's loop hahaha.