Borys610's theories
- The Kakama
- karma portal traveller
- Posts: 6243
- Joined: 04 Dec 2012 16:35
- Location: Selangor, Malaysia
Re: Player as the Lab's Worker theory
Wait,maybe that's what Liz is doing,and we're a puppet on a string?
Heck, we don't know for SURE which side is better.
I mean,mur left us an easy escape route(although this may not be intentional).
Heck, we don't know for SURE which side is better.
I mean,mur left us an easy escape route(although this may not be intentional).
Is this my final form?
Re: Player as the Lab's Worker theory
I mean that we fell from one of the most important people on Mur's side to little gear in his machine, that can be killed after doing his job. Mur doesn't know who are we. He thinks we died before Sub_1.
Borys610's theories
The DMT history/districts theory.
History of Daymare Town can be divided, into two parts(DMT-eras), both very important for understanding of strange shape of DMT. In the First DMT era(1DMTe), it was many different towns-countries(DMT Policy), that were separated, and probably connected by net of politic, wars and tradeship. Towns were rather big, and divided into districts. But what's important, Policies were surrounded by villages. Villages were smaller, had no cultural buildings, of public use. They only goal was support Policies with: food, tools, weapons, etc. Many wars was spotted over this lands, thus logically towns was defensed by city walls, and in the villages it was many buildings such like armory. (This type of towns was very popular in Europe, especially in slavic lands, before christianization). However at the end of this era, the great step was made, by humanity(well, at least by DMT-ity). Some kind of cultural, moral, medic and industry revolution. Peace quickly prevailed lands of DMT. City walls was no longer needed, and cultural institutions were placed in the villages. This was the end of 1DMTe. Second era came to the DMT land. Inhabitants of all towns(policies and villages decided to unite. Towns quickly expanded, making one big well-known(to players): DaymareTown. But no utopia can be eternal. Quickly towns fell into anarchy and scarcity. Old scientist and engineers died, and no one wanted to take education, or worry about public interests. Old machines that was giving people food, and other needed things rusted, and nobody know what to do, situation was milked by swindlers. After a few hundreds of years, mist arrived to DMT. Destroying whole streets and districts, it made situation even worst. And now in this whole mess, The Player arrived. Or rather woke up, after escaping from the mist, that ate his home. Having an amnesia, he found himself in The Yard(old village center)from DMT1, and then he moved into the old town(DMT2), from which he escaped by balloon, into completely another old town(DMT3).And now he throws away his stolen officers hat, and slowly moves into what I believe is another village.
History of Daymare Town can be divided, into two parts(DMT-eras), both very important for understanding of strange shape of DMT. In the First DMT era(1DMTe), it was many different towns-countries(DMT Policy), that were separated, and probably connected by net of politic, wars and tradeship. Towns were rather big, and divided into districts. But what's important, Policies were surrounded by villages. Villages were smaller, had no cultural buildings, of public use. They only goal was support Policies with: food, tools, weapons, etc. Many wars was spotted over this lands, thus logically towns was defensed by city walls, and in the villages it was many buildings such like armory. (This type of towns was very popular in Europe, especially in slavic lands, before christianization). However at the end of this era, the great step was made, by humanity(well, at least by DMT-ity). Some kind of cultural, moral, medic and industry revolution. Peace quickly prevailed lands of DMT. City walls was no longer needed, and cultural institutions were placed in the villages. This was the end of 1DMTe. Second era came to the DMT land. Inhabitants of all towns(policies and villages decided to unite. Towns quickly expanded, making one big well-known(to players): DaymareTown. But no utopia can be eternal. Quickly towns fell into anarchy and scarcity. Old scientist and engineers died, and no one wanted to take education, or worry about public interests. Old machines that was giving people food, and other needed things rusted, and nobody know what to do, situation was milked by swindlers. After a few hundreds of years, mist arrived to DMT. Destroying whole streets and districts, it made situation even worst. And now in this whole mess, The Player arrived. Or rather woke up, after escaping from the mist, that ate his home. Having an amnesia, he found himself in The Yard(old village center)from DMT1, and then he moved into the old town(DMT2), from which he escaped by balloon, into completely another old town(DMT3).And now he throws away his stolen officers hat, and slowly moves into what I believe is another village.
Re: The DMT history/districts theory.
This is your theory from the old forum, right?
Re: The DMT history/districts theory.
Yes
http://daymaretown.wikia.com/wiki/The_h ... cts_theory
Wiki version (without correction)- many mistakes
http://www.pastelportal.com/bbpress/topic.php?id=7471
Old forum version, without correction too, with our little talk and super-hiper-extra-map.
http://daymaretown.wikia.com/wiki/The_h ... cts_theory
Wiki version (without correction)- many mistakes
http://www.pastelportal.com/bbpress/topic.php?id=7471
Old forum version, without correction too, with our little talk and super-hiper-extra-map.
Re: The DMT history/districts theory.
You really like talking to yourself, don't you? XD