Slice of Sea
Re: TBG
no, it won't be a part of the Submachine series, not even sorta.
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Re: TBG
Mateusz said Submachine-like puzzles, which probably means there's going to be portals and/or dimensions, but nothing actually from the Submachine itself.
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Re: TBG
I hope Mati will finally explain meaning/symbolism of star symbol.
Re: TBG
Submachine like puzzles in a daymare style could still be really cool.
My tears fall without a sound. I feel like a yoyo. Unique A freak Friendly weirdo wise nonsensical respectful dirty weeb person sometimes. Would you agree?
Re: TBG
Mateusz: "I think this is close to what the big game will look like"
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Re: TBG
Shame I couldn't be there for this one. Love the way he does sand
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Re: TBG
:3
already can't wait!
already can't wait!
Re: TBG
I can. To be honest I think if Mateusz had the freedom of patreon back in the good ol' days all these games would have been better and I can wait for The Game so it will be better. But I am gonna jump of my high moral horse nowSublevel 108 wrote::3
already can't wait!
Re: TBG
I believe I was asked by a member to make a list about what we know about the Big Game, I cannot find that list anymore... >< So, I'll try to write another and better one and I hope it is appreciated. All quotes are from Mateusz.
I: The DMT4 Seaweed is the main character
II: The game's artwork is made in the following media after asking Matt in discord very kindly : - watercolor - 90%, ink+photoshop 9%, pure digital 1%. it goes like this: backgrounds = watercolor, foregrounds and active elements = inked on paper and watercolored using photoshop (don't ask, long story), digital = only cosmetic things, maybe inventory items, lights, switches, levers, but not sure yet.
III: It is an platformer I think very similar to Daymare Cat but quote: with an full inventory.
IV: The game will be released in 2019 or early 2020
V: Thumpmonks does the soundtrack
VI: When it comes to characters, in the video where Mateusz meets Thumpmonks there is an sketch visible of snails... Also Quote: Also - yeah, the big game will sport lots of characters, mostly from daymare town and morphs. I want to add all cool characters from morphs for sure.
VII: The desert will return in the game.
I: The DMT4 Seaweed is the main character
II: The game's artwork is made in the following media after asking Matt in discord very kindly : - watercolor - 90%, ink+photoshop 9%, pure digital 1%. it goes like this: backgrounds = watercolor, foregrounds and active elements = inked on paper and watercolored using photoshop (don't ask, long story), digital = only cosmetic things, maybe inventory items, lights, switches, levers, but not sure yet.
III: It is an platformer I think very similar to Daymare Cat but quote: with an full inventory.
IV: The game will be released in 2019 or early 2020
V: Thumpmonks does the soundtrack
VI: When it comes to characters, in the video where Mateusz meets Thumpmonks there is an sketch visible of snails... Also Quote: Also - yeah, the big game will sport lots of characters, mostly from daymare town and morphs. I want to add all cool characters from morphs for sure.
VII: The desert will return in the game.
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Re: TBG
Thanks for the facts list!