Submachine Universe
- mentalEngineer
- subnet technician
- Posts: 290
- Joined: 03 Jan 2015 14:04
- Location: Pixelmachine
Re: Submachine Universe
Einstein the clock.
Love the sounds of 950.
In 840 in the red area I suddenly got the impression of a cut vein/artery. Also aren't all the things on the tables in 628?
Awesome update.
Love the sounds of 950.
In 840 in the red area I suddenly got the impression of a cut vein/artery. Also aren't all the things on the tables in 628?
Awesome update.
Through every problem, raw persistence will prevail.
Re: Submachine Universe
@Ko9 ooh. Seems like you are making connections to the grandfather clocks in 840 and 987. I'll watch this video soon
Edit: Nice.
Edit: Nice.
BACK TO THEORIES
Re: Submachine Universe
here's to future exploration: a list of everywhere we hope to see:
Re: Submachine Universe
hm, so to recap, we can be reasonably sure that the vector rooms (the purple room, the banjo goddess, the Halloween room, the rotating thingy, Aqua's machine and the infusion machine, that makes 6) will appear in future updates. But so far none of the watercolor rooms have been remade as SubVerse rooms.
Re: Submachine Universe
Nice wallpaper.
Re: Submachine Universe
yeah, very nice. there's a world of unexplored locations still out there, waiting for the gentle touch of naissance (not the game)
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Universe
noice
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Universe
...
<protocol accordant retreat>
<protocol accordant retreat>