mr. Stick adventure

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The Kakama
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Re: mr. Stick adventure

Post by The Kakama »

After turning on the lights,(if possible) put the metal rod in the hole in the lower room.
Is this my final form?
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Sublevel 114
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Re: mr. Stick adventure

Post by Sublevel 114 »

<Sorry for delaying, guys. Next sequence will be tomorrow. I promise true hard puzzles. :)
My experience is going to conclusion...>
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Sublevel 114
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Re: mr. Stick adventure

Post by Sublevel 114 »

<Well... 'tomorrow' turned into month... but anyway, let's continue!>
turn on the lights
Command: CLICK THE SWITCH AND TURN OFF THE FLASHLIGHT, BE QUICK!
Mr. Stick quickly turns off flashlight, because it still has some energy, and it could be use in further important explorations!
Then he lowers the switch...

Image

...and lights are turned on!
This room has some interesting stuff...
put the metal rod in the hole in the lower room.
What hole? The hole in ledder shaft? Mr. Stick already tryed to do it. And now he knows that metal rod can't be placed in that hole. That hole is too wide for the rod.
Or do you mean some different hole? Mr. Stick still didn't examine this room...
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Vortex
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Re: mr. Stick adventure

Post by Vortex »

Command: examine the yellow box.
borys610

Re: mr. Stick adventure

Post by borys610 »

Put the rod in the hole on the west(?) wall.
And try to open white box with the key.
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Sublevel 114
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Re: mr. Stick adventure

Post by Sublevel 114 »

Put the rod in the hole on the west(?) wall.
Mr.Stick examines 'the hole'... and he makes conclusion that it isn't the hole. It is some kind of button.

Image
And try to open white box with the key.
This white box is metal chest. Mr. Stick thinks that there is something important inside, so he very wants to open it, but... he hasn't any key in his inventory!

Image
Command: examine the yellow box.
Steve examines yellow carton box. This is simple carton box, without any visible inscriptions. And it can be opened! Should Steve open the box?

Image
Last edited by Sublevel 114 on 08 Feb 2013 21:21, edited 1 time in total.
borys610

Re: mr. Stick adventure

Post by borys610 »

Yes!
(I forgot that we used our key in the upper room.)
The Abacus
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Re: mr. Stick adventure

Post by The Abacus »

Open the yellow box, press the button and try to use the metal rod as a lockpick.
Balance is imperative; without it, total collapse and destruction is imminent.
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Sublevel 114
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Re: mr. Stick adventure

Post by Sublevel 114 »

Open the yellow box
Mr. Stick opens the box...

Image

...and finds long thin rubber tube inside. He takes it to his inventory.
Nothing more inside the box.
press the button
Mr. Stick presses the button...

Image

It is strange. The button still continues to move into depth of the wall. Mr. Stick's hand has already stuck in button's hole, but this stupid button continues to move.
It is useless. Mr. Stick pulls out his hand, and button returns to original position.
try to use the metal rod as a lockpick
To open metal chest?

Image

No, it will not work. Lock hole is for key, and mr. Stick can't (unfortunately) open locks with lockpicks.
Last edited by Sublevel 114 on 09 Feb 2013 13:13, edited 1 time in total.
borys610

Re: mr. Stick adventure

Post by borys610 »

Use rod to push the button deeper.
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