*dusts off thread*
So the hot topic on Discord right now as far as theorizing goes is to try to discuss this image and what it means:
![when i asked.png](./download/file.php?id=1187&sid=2747d053e8b7caf439c310f8526ec7fd)
- when i asked.png (6.98 KiB) Viewed 8808 times
We haven't come up with many concrete guesses, but it led me to think about one thing I've always wanted to try out. One of the great things about Sub8 is how not all parts of each layer are accessible at once, and you need to use the Navigator in order to get past certain barriers.
So what I did was (ENTER LEGO DIGITAL DESIGNER) map out a basic model of each layer, but with splits between the screens for where the barriers are, at least, when the game starts:
(layers are 1-7, left to right)
![layers 1.png](./download/file.php?id=1190&sid=2747d053e8b7caf439c310f8526ec7fd)
- layers 1.png (16.37 KiB) Viewed 8806 times
As you can see, each layer is "split up" in different ways, except funnily enough for 3 and 6. However, throughout the game you have two different opportunities to change the configuration of some of these. The first is irreversible and consists of placing the ladder step in Layer 1, which removes that barrier. The second is reversible and consists of shutting and opening the gate in Layer 6. If you do both of these, the ending configurations look like this:
![layers 2.png](./download/file.php?id=1191&sid=2747d053e8b7caf439c310f8526ec7fd)
- layers 2.png (16.6 KiB) Viewed 8806 times
So Layer 1 now has its own unique barrier configuration, and now Layer 6 has the same configuration that Layer 1 had before. Just an interesting connection I noticed.