I went on and drew this sketch of how I think they went about it:Rooster5man wrote:The only counter-argument I have is that it might be more difficult to move the positions of individual Locations rather than the Layers themselves. Being that they're stacked up on top of each other, it seems logical that you can move the position of one Layer to another area, as long as they remain stacked. Locations, however, may be more difficult to manuever, especially since the only assumption we have is that they work in an XYZ manner (how all the Basement Locations seem to have nearly the same Coordinates in SNEE), but moving one Location out of place could be "Jenga." We know, however, from what Mateusz said, that the Layers can be disconnected. Locations, however, I don't believe there's anything like that. Even though you have this working for you in the counter-argument:Besides, if the geotags coincide between layers, as indicated by the note in layer 3, why would they have to move them? It seems that it would be easier to move the locations floating in the void, since a lot of rebuilding was due anyway were the plan to be created in practice.
So then how exactly were the Layers moved, in response to this:however their ability to actually move them about in "interdimensional space" remains to be demonstrated.
Where could they be moved to, if not in "interdimensional space"? That is the question.One thing is certain - that dimentional pull was temporary. Once the damage was done - they turned it off. Or rather - disconnected the layers.
![Image](http://i49.tinypic.com/25kk02r.png)
It is also possible - no: more likely - that some section of the layer was pushed through another one, and THAT was the "connection".
Why do you suppose moving a location - essentially a building - is harder than moving an entire dimension? Well I know we're assuming so much here, it is hard to say if any of this is accurate.