Jatsko's theories, etc
Re: Jatsko's Theories and Thoughts
Wow, you really have planned everything
what about the notes? are they the transcripts you have been writing?
what about the notes? are they the transcripts you have been writing?
- ENIHCAMBUS
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Re: Jatsko's Theories and Thoughts
What are you planning for 999? I think such location should have something so special that is undescribable or at least really great and a bunch of users back then imagined it for being something like that.
ENIHCAMBUS: State of the Art Scanning!
Re: Jatsko's Theories and Thoughts
If 666 is hell, my guess is that 999 should be heaven, since it's the same number reversed 180º
- ENIHCAMBUS
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Re: Jatsko's Theories and Thoughts
Oh, if it is that, then that could be approved!
ENIHCAMBUS: State of the Art Scanning!
Re: Jatsko's Theories and Thoughts
I like the idea! it reminds me of the story of Babel's Library, now that I think that would be a perfect Submachine loop location
EDIT: you deleted the post?
I was curious about that too. Will it be like a karma portal tree or something?(I'm surprised no one is asking about the rather expansive location set that is linked to 212...but either way, all in good time)
EDIT: you deleted the post?
Re: Jatsko's Theories and Thoughts
So, I knew it would happen:
Once I get into 'art mode', I'm not stopping until it goes away.
Regular Replicata III releases now until it's done.
Then: full steam ahead into Project Karma.
Once I get into 'art mode', I'm not stopping until it goes away.
Regular Replicata III releases now until it's done.
Then: full steam ahead into Project Karma.
Re: Jatsko's Theories and Thoughts
For anyone wondering about my "Beating the Machine" series, I have the next three Submachine theory videos planned out (which is shorthand for, floating around in my head and waiting to get onto a Word document):
BTM 2: What We Missed in Submachine 6 - describing a couple things I think that we, as a player, missed when exploring the defense system
BTM 3: Submachine Chiastic Structure - describing how the Submachine games mirror each other (LONG episode)
BTM 4: Who Are We? - I have a crazy theory about the Player which I think you will enjoy. It also relates to karma a bit.
BTM 2: What We Missed in Submachine 6 - describing a couple things I think that we, as a player, missed when exploring the defense system
BTM 3: Submachine Chiastic Structure - describing how the Submachine games mirror each other (LONG episode)
BTM 4: Who Are We? - I have a crazy theory about the Player which I think you will enjoy. It also relates to karma a bit.
- Sublevel 114
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Re: Jatsko's Theories and Thoughts
I DEMAND IT
NOW
pleeeeeease, release it as soon as you can
NOW
pleeeeeease, release it as soon as you can
Re: Jatsko's Theories and Thoughts
I look forward to them
- RockyOceanK
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Re: Jatsko's Theories and Thoughts
I took that from [M-A-T] thread so I can write it here.
I think it has to do with layer 8. I mean it might is smth that exists only in that layer and it's made of light. I don't know what purpose it serves other than exiting the knot,though. Maybe it's like the green leaf that we used in the statue to leave the loop, an emergency escape way(?)Jatsko wrote: Also, is the white device at the end of Sub9/beginning of Sub10 a white karma portal, or something else?
I hit rock bottom