Submachine 10: the Exit
Re: Submachine 10: the Exit
Let me just go through this list (http://www.mateuszskutnik.com/archive/s ... questions/), and see which are answered...
It's in the format of "#) Answered or Not Answered. (Answer in spoiler tags)"
EDIT:
Too. Many. Questions. Not doing this.
But yeah there is an amount that didn't get answered. Things about the Player for one. Stuff about settings, backstory, etc.
I did see a lot that did get answered. So that's good, SubGod.
It's in the format of "#) Answered or Not Answered. (Answer in spoiler tags)"
EDIT:
Too. Many. Questions. Not doing this.
But yeah there is an amount that didn't get answered. Things about the Player for one. Stuff about settings, backstory, etc.
I did see a lot that did get answered. So that's good, SubGod.
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Re: Submachine 10: the Exit
Aw, I really miss the Lab's one.Vortex wrote:Yeah
though there are some that don't correspond to their location. For example the Sub4's revisited ambient is actually from the Root.
I'm also missing two iconic things of the Submachine that don't appear anywhere in Sub10 and it's strange, because they've been crucial in most games:
wisdom gems and the mover
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Re: Submachine 10: the Exit
They appeared right just at the end of the previous one...
I really liked the return of the fork, the spoon, the fuses and the coils, these are as well important kin of ítems in Submachine.
I really liked the return of the fork, the spoon, the fuses and the coils, these are as well important kin of ítems in Submachine.
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- The Kakama
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Re: Submachine 10: the Exit
So Submachine really meant submerged machine all along! A underground machine with an AI. XD
Also The Submachine was on Jakku all along.
Now we need a new game set in the Outsubs.
Also The Submachine was on Jakku all along.
Now we need a new game set in the Outsubs.
Is this my final form?
Re: Submachine 10: the Exit
Man that twin moons thing reminded me of Final Fantasy 4.The Kakama wrote:So Submachine really meant submerged machine all along! A underground machine with an AI. XD
Also The Submachine was on Jakku all along.
Now we need a new game set in the Outsubs.
I still need to go back and finish playing it. Need to give up League, and go play my old emulated games.
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Re: Submachine 10: the Exit
Did any of you guys notice that at the end there is transition from orange to green. I wonder what it is supposed to symbolize.
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Re: Submachine 10: the Exit
I'm finally out. What a game.
Truly impressed, and where do we go from here? Such a lovely closer to a wonderful series.
Truly impressed, and where do we go from here? Such a lovely closer to a wonderful series.
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- The Kakama
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Re: Submachine 10: the Exit
I think there a lots of questions unanswered, enough room for more spin offs?
Is this my final form?
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Re: Submachine 10: the Exit
Yeah, I wondered to if there was a symbolism behind these flags.mentalEngineer wrote:Did any of you guys notice that at the end there is transition from orange to green. I wonder what it is supposed to symbolize.
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Re: Submachine 10: the Exit
In the green flag there's a familiar symbolENIHCAMBUS wrote:Yeah, I wondered to if there was a symbolism behind these flags.mentalEngineer wrote:Did any of you guys notice that at the end there is transition from orange to green. I wonder what it is supposed to symbolize.