Submachine Universe
Re: Submachine Network Exploration
5 movements = 1st theory
9 movements = 2nd theory
10 movements= portal
9 movements = 2nd theory
10 movements= portal
Bender sucks
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Network Exploration
yeah...
Edit: I don't understand why 314,815 and 666 are "random" location. They refers to PI number, to hell and to Lost show... But Cake room refers to Portal, but we can solve MEAL puzzle and get access to it...
Maybe in the future we will see clue to these locations?
Edit 2: WOW, SNEE has 90 rooms now! :O
Edit 3: just noticed that in 001 sky disappeared too. O_o
Edit 4: I think some new sounds doesn't fit to location's objects. Stone door from 103, for example.
Edit: I don't understand why 314,815 and 666 are "random" location. They refers to PI number, to hell and to Lost show... But Cake room refers to Portal, but we can solve MEAL puzzle and get access to it...
Maybe in the future we will see clue to these locations?
Edit 2: WOW, SNEE has 90 rooms now! :O
Edit 3: just noticed that in 001 sky disappeared too. O_o
Edit 4: I think some new sounds doesn't fit to location's objects. Stone door from 103, for example.
Re: Submachine Network Exploration
Sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo...................................
When is the next update?
When is the next update?
Bender sucks
Re: Submachine Network Exploration
It's easy. Hell is easily associated with the beast number. Pi is easily associated with 3.14 (1592etc.etc.etc.) and Lost is easily associated with 8 15 (16 23 etc.etc.etc.) But what number is easily associated with Portal? "Random" locations, as you call them, would have to be guessable numbers that one tries to input just for seeing what happens. For example, a new one could be 042Edit: I don't understand why 314,815 and 666 are "random" location. They refers to PI number, to hell and to Lost show... But Cake room refers to Portal, but we can solve MEAL puzzle and get access to it...
Maybe in the future we will see clue to these locations?
Wow! and we are just in version 3.0...WOW, SNEE has 90 rooms now! :O
Quoting Mateusz: Is there a sky in Submachine?just noticed that in 001 sky disappeared too. O_o
probably it's like in 103, and the true sky is the Void ;P
We want more! XDSooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo...................................
When is the next update?
Re: Submachine Network Exploration
Maybe there are more secret locations we dont know....
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Sublevel start blind jumping! XD
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Sublevel start blind jumping! XD
Bender sucks
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Network Exploration
after Sub9 release. Me think.When is the next update?
About versions. There is a big mess. What was version 2.0 ? What was version 1.0 ?version 3.0
but... Mateusz said that it is useless...Sublevel start blind jumping!
Re: Submachine Network Exploration
We are talking about Mateusz here...Sublevel 102 wrote:but... Mateusz said that it is useless...Sublevel start blind jumping!
There are proably secret or non-secret locations we haven't found yet...
Bender sucks
Re: Submachine Network Exploration
Well it can be called Loop-update.
Re: Submachine Network Exploration
It's not useless. But it's cheating, and if we find them like that we mustn't post them here.but... Mateusz said that it is useless...
?borys610 wrote:Well it can be called Loop-update.
Re: Submachine Network Exploration
About the video at Observatory:
What does it mean? What is has to the with Submachine? All I see in that video is the stars(?) are being pulled by an invisble mass...
Maybe there is a giant karma portal there which pulls stuff into Subnet.
What does it mean? What is has to the with Submachine? All I see in that video is the stars(?) are being pulled by an invisble mass...
Maybe there is a giant karma portal there which pulls stuff into Subnet.
Bender sucks