Submachine Universe
Re: Submachine Network Exploration
No idea. But it looks plausible.
EDIT: found the names of the karma portal locations!
(spoiler)
GLX : in 614
JUL : in 001 (newest one)
PTL : in 192
MNT: in 291
now we can update the wiki properly ^^
EDIT: found the names of the karma portal locations!
(spoiler)
GLX : in 614
JUL : in 001 (newest one)
PTL : in 192
MNT: in 291
now we can update the wiki properly ^^
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine Network Exploration
I'll spare you lots of time and energy:
the second weight stone doesnt have usage.
yet.
the second weight stone doesnt have usage.
yet.
Re: Submachine Network Exploration
Well, I was expecting this.
Re: Submachine Network Exploration
I already figured that out
but it's good to see the items amount growing process. And the secret, even if it's there by mistake.
but it's good to see the items amount growing process. And the secret, even if it's there by mistake.
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine Network Exploration
there was even that screwdriver from sub4 on that table in 001, but after long consideration I removed it for now.
it would introduce too much confusion, everybody would run to find all subnet screws.
it would introduce too much confusion, everybody would run to find all subnet screws.
Re: Submachine Network Exploration
Lol, true
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine Network Exploration
funny how NOBODY questions the way karma portal is implemented in PTL location
I thought you guyd would be all over that minutes after discovery.
I thought you guyd would be all over that minutes after discovery.
Re: Submachine Network Exploration
Right, why is this room not destructed, eh?
What were you thinking?
You can randomly change how carma-portal works?
Who are you? Game creator? LOL!!!111!!!11eleven
What were you thinking?
You can randomly change how carma-portal works?
Who are you? Game creator? LOL!!!111!!!11eleven
- Anteroinen
- subnet traveller
- Posts: 1341
- Joined: 03 Dec 2012 18:43
- Location: Finland
Re: Submachine Network Exploration
I adore all of these new musics tracks. The one in the meal room is obviously awesome for a variety of reasons, but I think I like the one in Julia's room the most. It just beat of 966 as my favourite SNEE ambient.
EDIT:
Besides, this was not unprecedented, there is a similar phenomenon going on in 103.
EDIT:
I actually noticed that, but figured the material had all sorts of special properties. It was obviously placed rather precisely and on material that only dented under it's force. Then there is the sigil-like symbol on the wall on the other side.funny how NOBODY questions the way karma portal is implemented in PTL location
I thought you guyd would be all over that minutes after discovery.
Besides, this was not unprecedented, there is a similar phenomenon going on in 103.
Last edited by Anteroinen on 25 Jan 2013 23:11, edited 1 time in total.
"We didn't leave the Stone Age, because we ran out of stones."
Re: Submachine Network Exploration
I actually thought about it... but there were so many new things... XDMateuszSkutnik wrote:funny how NOBODY questions the way karma portal is implemented in PTL location
I thought you guyd would be all over that minutes after discovery.
Maybe it's a type of material that resists the effect of karma portal?