Submachine Wiki
-
- subnet notes finder
- Posts: 728
- Joined: 10 Apr 2015 22:02
Re: Submachine Wiki
Yeah we get those from time to time, quite a few were made right after CF4 was release, Mateusz confirmed that Submachine and Covert Front are not in anyway connected. What we saw was simply a shout out to the Submachine series, since Mateusz did the artwork for CF.
http://submachine.wikia.com/wiki/Wander99%27s_Theories
Wanderer99 made a similar theory
http://submachine.wikia.com/wiki/Wander99%27s_Theories
Wanderer99 made a similar theory
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine Wiki
SBL has to many interesting things that when it comes to naming it becomes hard to decide:
Pyrographyst's Chamber?
Ten Thousand Room?
Pipe Temple?
...
The Bunny Hole? XD
Pyrographyst's Chamber?
Ten Thousand Room?
Pipe Temple?
...
The Bunny Hole? XD
ENIHCAMBUS: State of the Art Scanning!
Re: Submachine Wiki
HUEEnihc wrote:The Bunny Hole? XD
Well, that's up to Sublevel, right? Wonder what he'll say...
-
- subnet notes finder
- Posts: 728
- Joined: 10 Apr 2015 22:02
Re: Submachine Wiki
Those pipes remind of that Bamboo Town place from Sub8 for some reason...
Oh and didn't mateusz say that Sub10 will have pipes...? Hm...
Oh and didn't mateusz say that Sub10 will have pipes...? Hm...
- ThunderDasher
- subnet notes finder
- Posts: 703
- Joined: 10 Feb 2014 21:54
- Location: RIGHT HERE.
Re: Submachine Wiki
Did he? Must've missed that one.Gemini wrote:Oh and didn't mateusz say that Sub10 will have pipes...? Hm...
Though quite a few Submachines had pipes, and given how there are multiple layers (assuming the game does not play its entirety on Layer 8), there might well be some pipes thrown here and there.
That also implies there will still be man-made constructions or similar areas, so we're likely not going totally ancient-ish in Sub10 (like in The Temple).
"...But I shall forgive you. There are some things in life that cannot be achieved." ~Wise man
NOT CHANGING THIS SIG UNTIL SUBMACHINE: THE FARM COMES OUT, which is never :/
NOT CHANGING THIS SIG UNTIL SUBMACHINE: THE FARM COMES OUT, which is never :/
-
- subnet notes finder
- Posts: 728
- Joined: 10 Apr 2015 22:02
Re: Submachine Wiki
I thought he did but here is the actual postThunderDasher wrote:Did he? Must've missed that one.Gemini wrote:Oh and didn't mateusz say that Sub10 will have pipes...? Hm...
Though quite a few Submachines had pipes, and given how there are multiple layers (assuming the game does not play its entirety on Layer 8), there might well be some pipes thrown here and there.
That also implies there will still be man-made constructions or similar areas, so we're likely not going totally ancient-ish in Sub10 (like in The Temple).
http://www.pastelland.com/forum/viewtop ... 209#p35209
- RuloCore
- subnet notes finder
- Posts: 802
- Joined: 03 Dec 2012 17:32
- Location: Barcelona, Spain
- Contact:
Re: Submachine Wiki
Yeah, what's a Submachine ending without the original submachine items... also it would be supergreat another kind of Subnet revisit, like we did in Sub4.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Wiki
no no noError_3113 wrote:Enihc wrote:Well, that's up to Sublevel, right? Wonder what he'll say...
I never call locations with names you gave to them.
only three numbers or three letters
I hope you will create and vote for good name.
Re: Submachine Wiki
I think a name like "Rabbit Temple" or similar would work. After all it's Sublevel's room, and there's a rabbit symbol in the wall