Submachine 6: the Edge
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 6: the Edge
thanks! :D
Re: Submachine 6: the Edge
you're welcome
some of these questions are good, btw. I think we should compile a list of unanswered questions somewhere (especially because Mateusz might ask for important unanswered questions when he starts making Sub10). Like this:
-What is the complete layout of the Lighthouse? Why can't we see the entrance or the third floor window in Submachine 2?
-If Murtaugh is dead, how come the Player started working for the Lab in Submachine 5 and got assigned a mission? Who is in charge of the Lab now?
etc.
some of these questions are good, btw. I think we should compile a list of unanswered questions somewhere (especially because Mateusz might ask for important unanswered questions when he starts making Sub10). Like this:
-What is the complete layout of the Lighthouse? Why can't we see the entrance or the third floor window in Submachine 2?
-If Murtaugh is dead, how come the Player started working for the Lab in Submachine 5 and got assigned a mission? Who is in charge of the Lab now?
etc.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 6: the Edge
Yeah, someone should make good list of unanswered questions... ;)
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last translation question about Sub6:
please? :D
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last translation question about Sub6:
please? :D
Re: Submachine 6: the Edge
...okaaay XDSublevel 102 wrote:Yeah, someone should make good list of unanswered questions...
looks like the Defense System has a set initial pattern in messages for subbots to communicate, called the "welcome pattern", and Murtaugh's message doesn't have that pattern. the message is tagged as "outside", and since that place is infested by humans, protocol 54-2 activates and blocks the message.Sublevel 102 wrote:last translation question about Sub6:
please?
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 6: the Edge
that's what I thought... thanks!looks like the Defense System has a set initial pattern in messages for subbots to communicate, called the "welcome pattern", and Murtaugh's message doesn't have that pattern. the message is tagged as "outside", and since that place is infested by humans, protocol 54-2 activates and blocks the message.
it's your destiny, son......okaaay XD
Re: Submachine 6: the Edge
I will compile the list then. But you all should help me gathering the questions!
Re: Submachine 6: the Edge
All of the player's communication with Mur was through a computer. It could have been just a looping message Mur set up to everyone who entered the Subnet. ( I think there was a note supporting that in Sub7 orSub8 somewhere..-If Murtaugh is dead, how come the Player started working for the Lab in Submachine 5 and got assigned a mission? Who is in charge of the Lab now?
Re: Submachine 6: the Edge
Yeah, but the thing was too "specific", I mean, at the start of Sub5 the Player woke up in a bed, with food and coffee, and the computer message said "did you sleep well?". Was all that automated too?
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 6: the Edge
well, at least I don't see why not.OnyxIonVortex wrote:Yeah, but the thing was too "specific", I mean, at the start of Sub5 the Player woke up in a bed, with food and coffee, and the computer message said "did you sleep well?". Was all that automated too?
Re: Submachine 6: the Edge
Ok, I won't include that question then.