Pastel Community Game project and discussion
Re: Pastel Community Game project and discussion
Suggestions about what?
Because if something needs doing, I'll be happy to do it. I've not really contributed much yet apart from pointing out typos, so I kinda feel like I need to get my ass of the bench, and into the game right now.
Because if something needs doing, I'll be happy to do it. I've not really contributed much yet apart from pointing out typos, so I kinda feel like I need to get my ass of the bench, and into the game right now.
I'm not a latin popstar.
- Ancient Crystal
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Re: Pastel Community Game project and discussion
I don't know. Puzzles, plot, anything. (But puzzles are what we need the most, I think)
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
Re: Pastel Community Game project and discussion
I keep meaning to read through the plot so I can get up to speed and see what, if any thing, i can contribute, but the link on the first page doesn't work for me. 0_o There is another that I found once, but I had to copy and paste it... maybe from the old forum? Anyhow, could I get a fresh link?
- Ancient Crystal
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Re: Pastel Community Game project and discussion
This works for me.
I'm planning to draw some guidelines for a nanotechnology lab for you to design, vortex.
Edit: Here it is. not much left to design, perhaps.
(I thought it was a little too large to be posted directly)
I'm planning to draw some guidelines for a nanotechnology lab for you to design, vortex.
Edit: Here it is. not much left to design, perhaps.
(I thought it was a little too large to be posted directly)
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
- Ancient Crystal
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Re: Pastel Community Game project and discussion
Rather good news!
Two people I know have shown interest in this project, as programmers.
Just like me, they've got too much free time, and as long as I keep them on track I think they'll be quite a resource.
Two people I know have shown interest in this project, as programmers.
Just like me, they've got too much free time, and as long as I keep them on track I think they'll be quite a resource.
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
- Sublevel 114
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Re: Pastel Community Game project and discussion
I also told with my friends, who can work as programmers. Unfortunately they can't help until we have results of developing. :D
- Ancient Crystal
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Re: Pastel Community Game project and discussion
Same issue at my end.
Then of course, it's kinda hard to develop a game when you don't know what to develop.
I think we need to make a frame to work in. A few basic things have to be decided. Look of the starting rooms, the main plot in a little more detail, what the main chracter is going to be, the layout of the facility in which the game is set, a backstory etc.
What do you think?
Then of course, it's kinda hard to develop a game when you don't know what to develop.
I think we need to make a frame to work in. A few basic things have to be decided. Look of the starting rooms, the main plot in a little more detail, what the main chracter is going to be, the layout of the facility in which the game is set, a backstory etc.
What do you think?
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
Re: Pastel Community Game project and discussion
I think that this might be a valuable asset!:D
- Ancient Crystal
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Re: Pastel Community Game project and discussion
What? At least two or more programmers or a frame to work in?
Edit: I came up with another thing that needs doing. We need a cut scene maker.
Edit: I came up with another thing that needs doing. We need a cut scene maker.
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.