A spatial dimension is a degree of freedom in the position of an object. You can think of it as a coordinate. For example, Submachine's loop has two usable spatial dimensions, because you can move vertically and horizontally (so the navigator uses two coordinates (x, y)). In Sub5's nine room puzzle you have depth because you can enter rooms in front of you, so you have three coordinates (x, y, z), thus three dimensions (remember that Mateusz described the puzzle as 2.5D? I think it's because it's Submachine's internal 3D space (3 coordinates) represented in a 2D flat computer screen).gemini wrote:Well then what is the difference between a Layer/Dimension and a Spatial Dimension?
What Diamond's theory is saying is that we can take the layer number as another coordinate, thus we have 4 usable spatial dimensions: (x, y, z, L), where L runs from 0 to 7.
A layer/"dimension" is like a parallel world. There are seven layers (according to Mateusz's post), each one would be a chunk of 3D space, aligned through the L spatial dimension, like layers of paper aligned through a vertical axis.
Thus there are 7 layers/"dimensions" and 4 spatial dimensions. I hope this makes sense