Submachine Universe
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine Universe
Errors:
277: Not sure if the "scribles" in the screen with the dish are supposed to overlap the cracks.
757: When you put cursor in scroll up arrow, "Scroll up" doesn't appears in the description.
875: Chairs in the second chamber doesn't have shadow.
917: When you use portal, the last digit (Z axis) moves.
All locations from Sub4: Portal digits are off-set, when you place a "7" you can notice it goes off from the portal display.
Some aditions you can consider:
Changing the sound of 103 stone door, I think the rock-like sound of Sub8 Layer 3 beamers fits better here.
Making the buttons of the machine in 541 turn on/off the screens with the dishes, it will make a more dinamical effect.
Sub8 shown and unshown locations.
Sub9 note about Einstein being from Layer 1 for 728.
Sub8 secret notes and all Sub9 notes for 859.
Also, ss there a posibility of adding to SubVerse the Super Secret Bonus Section? It has only 4 rooms, so it can fit well there.
Notes: I just like all the new changes, the game is looking now more dated than ever. I remember when SNEE was just an outdated follow up/publicity for Sub7.
277: Not sure if the "scribles" in the screen with the dish are supposed to overlap the cracks.
757: When you put cursor in scroll up arrow, "Scroll up" doesn't appears in the description.
875: Chairs in the second chamber doesn't have shadow.
917: When you use portal, the last digit (Z axis) moves.
All locations from Sub4: Portal digits are off-set, when you place a "7" you can notice it goes off from the portal display.
Some aditions you can consider:
Changing the sound of 103 stone door, I think the rock-like sound of Sub8 Layer 3 beamers fits better here.
Making the buttons of the machine in 541 turn on/off the screens with the dishes, it will make a more dinamical effect.
Sub8 shown and unshown locations.
Sub9 note about Einstein being from Layer 1 for 728.
Sub8 secret notes and all Sub9 notes for 859.
Also, ss there a posibility of adding to SubVerse the Super Secret Bonus Section? It has only 4 rooms, so it can fit well there.
Notes: I just like all the new changes, the game is looking now more dated than ever. I remember when SNEE was just an outdated follow up/publicity for Sub7.
ENIHCAMBUS: State of the Art Scanning!
Re: Submachine Universe
that's a very old glitch, I remember Mateusz spent quite a lot of time trying to solve it.ENIHCAMBUS wrote:917: When you use portal, the last digit (Z axis) moves.
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine Universe
actually ALL FIXED.ENIHCAMBUS wrote:Errors:
277: Not sure if the "scribles" in the screen with the dish are supposed to overlap the cracks.
757: When you put cursor in scroll up arrow, "Scroll up" doesn't appears in the description.
875: Chairs in the second chamber doesn't have shadow.
917: When you use portal, the last digit (Z axis) moves
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine Universe
Woah, managed to fix something even more impressive.
Fixed the "black rectangle bug" in 000 (ocurred on the electricity lever machine).
Do we have a name for that glitch?
If not: BREB.
Do we have any other brebs in subnet?
Fixed the "black rectangle bug" in 000 (ocurred on the electricity lever machine).
Do we have a name for that glitch?
If not: BREB.
Do we have any other brebs in subnet?
Re: Submachine Universe
just checked, there's a breb in 218 appearing sometimes when you move the device.
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine Universe
"all locations" - is a bit too little info.ENIHCAMBUS wrote: All locations from Sub4: Portal digits are off-set, when you place a "7" you can notice it goes off from the portal display.
I browsed through files and fixed that in:
043
104
452
529
555
596
800
and also in
011
although it's not from sub4, but looked wonky too.
Did I miss anything in this subject?
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine Universe
I think I might have fixed that....OnyxIonVortex wrote:just checked, there's a breb in 218 appearing sometimes when you move the device.
Don't see that problem on PC nor MAC anymore.
confirmation needed.
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine Universe
Done.ENIHCAMBUS wrote:Changing the sound of 103 stone door, I think the rock-like sound of Sub8 Layer 3 beamers fits better here.
Re: Submachine Universe
it's fixed for me.MateuszSkutnik wrote:I think I might have fixed that....OnyxIonVortex wrote:just checked, there's a breb in 218 appearing sometimes when you move the device.
Don't see that problem on PC nor MAC anymore.
confirmation needed.
i'll go look for more brebs/errors.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Universe
I remember this strange thing:
When you activate portal in 316
When you activate portal in 316