Bit much ...?
I'd genuinely have preferred that to some of the Animes I've been forced to watch.
What about anime... that has no manga source?
Doesn't mean it does anything different than if it did have a Manga source. If you created a Manga for an original Anime I am 100% confident the Anime version of it would not be doing anything in it to differ from the Manga.
Make a flip book that has a different frame every second.
Again, my point was that to maintain the visual illusion of motion you need to run the animation at at least 10fps. Most Animes are done at either 8 or 6fps... That's not fast enough to maintain the illusion of motion... and you can so easily tell.
The illusion of motion is broken, it stops being an animation because it stops being animated. It becomes a slideshow.
So a flip book being shown at 1fps isn't an animation either.
Can it make it look like a character is moving, or interacting with items? Yes.
Imagine 2 images next to each other, one with the top of the sun just peeking over the horizon, another with the sun above the horizon... does it imply movement? Yes. Is it an animation? No.
So to your question: Yes, but that's not exclusive to animation, and can't be taken into account when deciding whether something is utilising the benefits of animation.
It can, however, be used to judge how much flow an animation has, by judging the quality of the inbetween frames... but you actually
need inbetween frames for that. Which 6fps doesn't allow for.
Comic book artists, and you can ask Mat on this, do not initially differ from keyframe animators much at all. In that the way they both work is to start by picking key frames and poses that will best portray the scene they want. Illustrators will run through the scene in their heads and figure out just how many panels they need to effectively convey the scene in as few poses as possible, this is because they need as much space in the panels as possible so they need a low panel to page ratio. Animators do the same, only their equivalent page is the timeline, and they don't need to minimalise the amount of keyframes.
From there the illustrators go on to put detail into each panel, however animators add detail by adding in the inbetween frames.
A good illustrator is one who can put life and energy into a scene in as few images as possible. A good animator is someone who can put as much life and energy into a scene
inbetween those key frames.
If you notice people never stop moving; they're constantly rocking side to side, bobbing up and down, itching, looking at things, twitching, breathing. This all adds life to a scene, but just physically can not be shown in a comic because the very idea of a comic is to tell the scene not through time on a screen but through space on a page... and a page is only so big.
But animation does allow for this. Look at Animaniacs for example. The characters in that never stand still, are constantly blinking, breathing, looking around and changing visual emotions. Look at Anime and you get one emotion on a character for 10 seconds as the mouth slowly opens and closes, no movement (eye shimmer doesn't count) leaving the scene motionally dead.
It should have stayed as Manga because it works perfectly as that.
Is a second a short time?
I don't see your point.
The whole point of... *waves arms vaguely* ..."this" is money.
I agree, people do things for money. Some people do things not for the money though. Dean Dodrill, creator of
Dust: an Elysian Tail, started that because it was something he wanted to explore. Not for the money, but because he wanted to try making a game.
There's a point though when something becomes painfully obvious that the creators have stopped caring and are milking something for all its worth. And that's what Anime is. Manga isn't selling as much as we want it to so let's convert it to Anime so we can make more. Not; We feel this story is so amazingly groundbreaking we have to get it to as many people as possible so they can enjoy the story too.
But yes, it is nice to get your neurons firing once in a while. Especially over something you're passionate about.
However I'm exceptionally tired right now so I've not proof read what I've said, so expect corrections in the morning. =)