Submachine Universe
- WorldisQuiet5256
- karma portal traveller
- Posts: 5667
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
Re: Submachine Universe
Oh, Cause...the "Twin" rooms still does not have the "Twin" statues of Athena?
Cause...the "Spears" above that "Location"Where they not the "Mechanics" that "stop" the player in Submachine 0?
Cause...the "Spears" above that "Location"Where they not the "Mechanics" that "stop" the player in Submachine 0?
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Universe
what
in
the
subworld
are
you
talking
about
in
the
subworld
are
you
talking
about
- WorldisQuiet5256
- karma portal traveller
- Posts: 5667
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
Re: Submachine Universe
*GibbsSlap*Sublevel 102 wrote:what in the subworld are you talking about
Give me until tomorrow. I can "Upload" the images I mean, but I won't have access to WiFi until tomorrow. the Images come from the HD Submachine 9, the Temple. But...I need to "Photoshop" the Images. And....that takes some time and I can't Upload them until Tomorrow.
Sorry for being "Cryptic".
- WorldisQuiet5256
- karma portal traveller
- Posts: 5667
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
- ThunderDasher
- subnet notes finder
- Posts: 703
- Joined: 10 Feb 2014 21:54
- Location: RIGHT HERE.
Re: Submachine Universe
Uh...WorldisQuiet5256 wrote:THIS! I mean.
...
...What?
I simply don't get it.
"...But I shall forgive you. There are some things in life that cannot be achieved." ~Wise man
NOT CHANGING THIS SIG UNTIL SUBMACHINE: THE FARM COMES OUT, which is never :/
NOT CHANGING THIS SIG UNTIL SUBMACHINE: THE FARM COMES OUT, which is never :/
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine Universe
He talks about the posibility that the way how we reach the upper sections of 523 is trough a rope, activating a mechanism similar to Sub9 one. I just like the idea.
ENIHCAMBUS: State of the Art Scanning!
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine Universe
I liked his idea, not that I thinked it could happen. As I said in Pastel Quiz, this room will never get back to its original state. BTW, I actualy like this sort of mini-puzzle, this is one of the first locations you find while exploring the Subnet and it seems to look like a tutorial.MateuszSkutnik wrote:that won't happen.
this location is done.
ENIHCAMBUS: State of the Art Scanning!
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine Universe
I still dream about adding time machine to this location...
- The Kakama
- karma portal traveller
- Posts: 6243
- Joined: 04 Dec 2012 16:35
- Location: Selangor, Malaysia
Re: Submachine Universe
So you can see Mur and Liz alive?
But I think a navigator is enough, and besides, I don't know if time even exists in such a way that time machines can exist.
But I think a navigator is enough, and besides, I don't know if time even exists in such a way that time machines can exist.
Is this my final form?