Subbot #499
lost in subnet
Posts: 65 Joined: 03 Dec 2012 22:04
Post
by Subbot #499 » 27 Apr 2014 15:44
MateuszSkutnik wrote: Subbot #499 wrote: But the transparency bug is still there.
what is the transparency bug?
It's this:
Bloodhit wrote: MateuszSkutnik wrote: at what point?
during the loading? that's not a glitch, but a purposeful action.
No, it's happens, as usual, where is animation going on, like Phonograph or Mechanical hand.
Also it's can be problem only on Google Chrome, i check it on IE and Opera, and didn't notice the glitch.
As far as I understand, this bug arises because the old submachine games were designed for older versions of flash player? If that is true, then wouldn't updating sub 5 to the new flash player fix this?
Vortex
Murtaugh's hunter
Posts: 12141 Joined: 03 Dec 2012 17:11
Location: Spain
Post
by Vortex » 27 Apr 2014 16:39
Well, I saw that bug even in Sub9, and it's the latest game, so...
Sublevel 114
layer restorer
Posts: 16587 Joined: 11 Dec 2012 20:23
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by Sublevel 114 » 27 Apr 2014 18:15
I have this bug only in Google Chrome. Opera and IE are OK.
- ak -
wisdom crystal finder
Posts: 2300 Joined: 06 Dec 2012 02:43
Location: Minneapolis
Post
by - ak - » 27 Apr 2014 19:16
I have this sort of similar bugs in many Submachine games. So far, it seems only applicable to Chrome browser that I mainly uses.
Not game breaking since it doesn't affects any gameplay, though it is a bit distracting.
ENIHCAMBUS
karma portal traveller
Posts: 8653 Joined: 04 Feb 2013 22:17
Location: Pastel Lands.
Post
by ENIHCAMBUS » 27 Apr 2014 22:15
- ak - wrote: I have this sort of similar bugs in many Submachine games. So far, it seems only applicable to Chrome browser that I mainly uses.
Not game breaking since it doesn't affects any gameplay, though it is a bit distracting.
I use Chrome for playing Submachines and I don't have those.
ENIHCAMBUS: State of the Art Scanning!
MateuszSkutnik
The Architect
Posts: 806 Joined: 20 Nov 2012 18:03
Post
by MateuszSkutnik » 28 Apr 2014 08:54
Me either. Never seen that before.
Anyway. We're spamming sub4 thread. I think it's time for a separate one.
ENIHCAMBUS
karma portal traveller
Posts: 8653 Joined: 04 Feb 2013 22:17
Location: Pastel Lands.
Post
by ENIHCAMBUS » 28 Apr 2014 16:56
MateuszSkutnik wrote: Me either. Never seen that before.
Anyway. We're spamming sub4 thread. I think it's time for a separate one.
Good idea. :p
ENIHCAMBUS: State of the Art Scanning!
MateuszSkutnik
The Architect
Posts: 806 Joined: 20 Nov 2012 18:03
Post
by MateuszSkutnik » 16 Jun 2014 19:22
So here's the thing.
I'm finishing the HD version and Im at the "white rooms" section.
Due to the fact that the game saves it's satte now - this section is completely pointelss and useless.
Im removing it from the submachine 4 build.
thoughts?......
Anteroinen
subnet traveller
Posts: 1341 Joined: 03 Dec 2012 18:43
Location: Finland
Post
by Anteroinen » 16 Jun 2014 19:47
I suppose it can be removed without harm. Unless you'd rather incorporate something new into the game, or perhaps add some in-joke into the room?
"We didn't leave the Stone Age, because we ran out of stones."
Vortex
Murtaugh's hunter
Posts: 12141 Joined: 03 Dec 2012 17:11
Location: Spain
Post
by Vortex » 16 Jun 2014 19:49
yeah, I think you can remove it, unless you want to leave it for legacy.
but
Anteroinen wrote: Unless you'd rather incorporate something new into the game, or perhaps add some in-joke into the room?
that could be interesting too.