Or it can just have a lot of text in it, like full diary of Murtaugh ~ 100 pagesMateuszSkutnik wrote:that would probably be right.Influence wrote:I think sub 10 is going to be the longest game in the series considering there are still a lot of unanswered questions.
Submachine 10 and beyond Theories and Suggestions
Re: Submachine 10 Theories and Suggestions
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Re: Submachine 10 Theories and Suggestions
Welcome to the forum, Influence!
:D
Yay!MateuszSkutnik wrote:that would probably be right.Influence wrote:I think sub 10 is going to be the longest game in the series considering there are still a lot of unanswered questions.
interesting! thxAnteroinen wrote:I interpreted it somewhat like this: two knowledgeable and powerful guys talking about the past of their people, which goes like this:
* Murtaugh creates machines that will send people to the edge ad infinitum.
* Murtaugh repents.
* Murtaugh and Elizabeth become leaders and after their death they become cult figures.
* Murtaugh's past project becomes a sort of a memorial, frozen in time, as it were.
* The technology and understanding of the plan increase much further, (I mean, it was huge when Murtaugh was around already, we know what they did to the lighthouse), probably much due to Murtaugh's influence, so that the edge is accessible and easy to control.
* Two guys who follow the Shiva cult surrounding Murtaugh, who are in a high enough position to decide things like destroying sections contemplate on the negative implications of this memorial.
:D
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Re: Submachine 10 Theories and Suggestions
Oh Yeah Baby!MateuszSkutnik wrote:that would probably be right.Influence wrote:I think sub 10 is going to be the longest game in the series considering there are still a lot of unanswered questions.
ENIHCAMBUS: State of the Art Scanning!
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Re: Submachine 10 Theories and Suggestions
Mateusz I want lots of spaceship white-padded rooms and artificial light and metal machines and computer-like structures and futuristic installations and virtual environments for #Submachine10 please
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Re: Submachine 10 Theories and Suggestions
with big futuristic kitchen with fridge full with watermelons and cooking machines making many tons of popcorn. Please... :DRuloCore wrote:Mateusz I want lots of spaceship white-padded rooms and artificial light and metal machines and computer-like structures and futuristic installations and virtual environments for #Submachine10 please
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Re: Submachine 10 Theories and Suggestions
Well I think we saw enough food in #Submachine5 for the rest of the series lolSublevel 102 wrote:with big futuristic kitchen with fridge full with watermelons and cooking machines making many tons of popcorn. Please...RuloCore wrote:Mateusz I want lots of spaceship white-padded rooms and artificial light and metal machines and computer-like structures and futuristic installations and virtual environments for #Submachine10 please
But yeah all the Temple and Palace and ruins and old things are great but... I miss some artificialness again. Like... we need actual subnet machines.
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Re: Submachine 10 Theories and Suggestions
yes, that's my sentiment too.
When I made the machine that opens the tunnel under elizabeth's statue it felt warm and happy.
We'll definitely be going back to actual machines, with buttons, cogs, wheels, codes, numbers, levers, pullies and all that stuff.
When I made the machine that opens the tunnel under elizabeth's statue it felt warm and happy.
We'll definitely be going back to actual machines, with buttons, cogs, wheels, codes, numbers, levers, pullies and all that stuff.
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Re: Submachine 10 Theories and Suggestions
:D
It seems we all get used to machines. Since Basement.
Our minds assimilates Submachine with artificial life. No Gods, life forms, etc...
It seems we all get used to machines. Since Basement.
Our minds assimilates Submachine with artificial life. No Gods, life forms, etc...
Re: Submachine 10 Theories and Suggestions
happy to hear that!
EDIT: with every new piece of info about Sub10 I like it more and more...
EDIT: with every new piece of info about Sub10 I like it more and more...