...AWESOMEMateusz Skutnik wrote:So I was working today on Submachine 9, nothing special, day as many before, AND ALL OF A SUDDEN - I got an idea for a gameplay mechanic I'll put into Sub9. You know every submachine has some kind of a distinct mechanic, right?
And that's why I never rush things. Ideas come at will, you can't force yourself to have a good idea.
If I pushed myself to finish the game in December - we'd never have this idea added to sub9.
Which would be a major loss, because that idea is, for a lack of a better word - AWESOME.
Submachine 9 theories and suggestions
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Re: Submachine 9 theories and suggestions
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Re: Submachine 9 theories and suggestions
Wonder what "gameplay distinct mechanic" we will see...
My fantasy gives me thousands versions. XD
My fantasy gives me thousands versions. XD
Re: Submachine 9 theories and suggestions
well, we have seen portal-type mechanics in Sub3, Sub4, Sub5, Sub7 and Sub8, so it could be another one. or something else
if Mateusz had the idea right now, that means it wasn't planned from the beginning, so probably it won't affect the plot much (though I could be wrong)... but it could be many things, that's as far as I can deduct XD
EDIT: it would be cool to have a time machine, for example, or... a mini-map device that lets us change the layout of rooms in order to advance (like the elevator map of Sub6) or... I don't know, there are endless possibilities
if Mateusz had the idea right now, that means it wasn't planned from the beginning, so probably it won't affect the plot much (though I could be wrong)... but it could be many things, that's as far as I can deduct XD
EDIT: it would be cool to have a time machine, for example, or... a mini-map device that lets us change the layout of rooms in order to advance (like the elevator map of Sub6) or... I don't know, there are endless possibilities
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Re: Submachine 9 theories and suggestions
If its something releted only to the Temple then it doesn't affects the plot, similar way for Sub5 Root Transporters.
But yeah, PURE AWESOME
But yeah, PURE AWESOME
ENIHCAMBUS: State of the Art Scanning!
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Re: Submachine 9 theories and suggestions
YES!!! :DSubmachine 9 has... elephants and possibly watermelons
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Re: Submachine 9 theories and suggestions
Whatever it is in sub9, it's probably going to be totally unexpected.
Is this my final form?
Re: Submachine 9 theories and suggestions
have you seen the new image in FB? :S
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Re: Submachine 9 theories and suggestions
Is it pun?...
Anyway, SAVE it! Just in case.
Edit: still 20%. I think it wasn't saved! D: