Pastel Community Game project and discussion
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- wisdom crystal finder
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Re: Pastel Community Game project and discussion
What were the summaries of the two motives we need to decide between?
Balance is imperative; without it, total collapse and destruction is imminent.
Re: Pastel Community Game project and discussion
Check the wiki under phase one and something in there. Sorry for hasty reply, getting ready for new school term.
- Ancient Crystal
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Re: Pastel Community Game project and discussion
I'll make an effort to get back in this discussion, though no guarantees.
Sorry, I've been loosing track. Could you point me to what statement you are referring to?Boingo wrote:AC: Critique on what I said about Escape Plot
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
- Ancient Crystal
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Re: Pastel Community Game project and discussion
Boingo, answer the question
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
Re: Pastel Community Game project and discussion
No need to be blunt.
We were argui-- I mean, debating over how we get out.
It was an argu-- I mean debate, over the two options:
Mine: http://pcg-documentation-site.wikia.com ... ot_Revised
But VERSION TWO BECAUSE WE ARE STILL DECIDING THAT BIT!
Yours: http://pcg-documentation-site.wikia.com ... _Game_Plot
We were argui-- I mean, debating over how we get out.
It was an argu-- I mean debate, over the two options:
Mine: http://pcg-documentation-site.wikia.com ... ot_Revised
But VERSION TWO BECAUSE WE ARE STILL DECIDING THAT BIT!
Yours: http://pcg-documentation-site.wikia.com ... _Game_Plot
- Ancient Crystal
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Re: Pastel Community Game project and discussion
Sorry, didn't mean to be blunt, it was mostly a bump. I apologize if I failed to express this. I will return with a full comment when I have more than a hundred kilobyte's worth of bandwith and five minutes of internet access at a time.
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
Re: Pastel Community Game project and discussion
Ouch.
Sorry to hear that
Sorry to hear that
- Ancient Crystal
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Re: Pastel Community Game project and discussion
Correction, ten Kilobits. Well, the rest of Cecilia made up for it.
In any case, sorry if I'm being stupid, but I'm still not certain what
Also, regarding the escape plot compromise, I just came to think of a few possibilities. For one, what if the "Sub-Unit Likely to remain unaffected" was instead an unfortunate test subject who's brain had some wirelessly connected probes in it at the time? Mentally, the character would still be the security system, and as such it would have only a marginal influence on the whole assemble-the-databanks-and-patch-up-the-facility concept, but they could be accompanied by the android during their physical journey, which would not be insignificant, and require it to scout ahead and sanitize areas (Giving it the opportunity to destroy evidence), and perhaps do some of the interfacing. When the main objectives are complete, the android defeated and the security protocols in the probes that don't allow them to leave the facility are deactivated, the character can simply make sure their entire consciousness is secure in the test subject's brain and walk out of there.
Hope that didn't get too messy. What do you think?
In any case, sorry if I'm being stupid, but I'm still not certain what
refers to.Boingo wrote:what I said about Escape Plot
Also, regarding the escape plot compromise, I just came to think of a few possibilities. For one, what if the "Sub-Unit Likely to remain unaffected" was instead an unfortunate test subject who's brain had some wirelessly connected probes in it at the time? Mentally, the character would still be the security system, and as such it would have only a marginal influence on the whole assemble-the-databanks-and-patch-up-the-facility concept, but they could be accompanied by the android during their physical journey, which would not be insignificant, and require it to scout ahead and sanitize areas (Giving it the opportunity to destroy evidence), and perhaps do some of the interfacing. When the main objectives are complete, the android defeated and the security protocols in the probes that don't allow them to leave the facility are deactivated, the character can simply make sure their entire consciousness is secure in the test subject's brain and walk out of there.
Hope that didn't get too messy. What do you think?
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
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- wisdom crystal finder
- Posts: 2877
- Joined: 04 Dec 2012 10:41
Re: Pastel Community Game project and discussion
I like it
Balance is imperative; without it, total collapse and destruction is imminent.
Re: Pastel Community Game project and discussion
Like deep sleep, kinda.
Well done. I think we have a settlement
Well done. I think we have a settlement