Pastel Community Game project and discussion

Boingo
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Re: Pastel Community Game project and discussion

Post by Boingo »

Well, there's the debate for the accident causing the base to warp/shift/move into a new reality or limbo, but what I meant was that that was another idea to consider. And haven't the conspiracy and puzzles themselves have enough science unto them that adding a third element may just be overkill?

The android: Big, methinks. Can move stuff, think of other reasons why the Chief Engineer may have kept him.
Babylon
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Re: Pastel Community Game project and discussion

Post by Babylon »

Big? Surely we want it small, so it doesn't take up the whole screen. Plus, how would it follow us into small spaces like vents?

I'm just thinking, maybe gameplay wise, it wouldn't be so good to have a massive robot follow us around.

Where as with as smaller object, it can be kept in our inventory, and only appear when we need it.
Just my opinion.
I'm not a latin popstar.
Boingo
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Re: Pastel Community Game project and discussion

Post by Boingo »

I'm thinking size of our head.
And if we were to use it as part of my Escape option with the Android destroying evidence as we go along (just pointing out), it would need to be able to disappear once in a while to some other place, right?
Babylon
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Re: Pastel Community Game project and discussion

Post by Babylon »

Oh right, I though you meant as big as a person or a truck or something. I'm fine with it being the size of our head.
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Boingo
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Re: Pastel Community Game project and discussion

Post by Boingo »

And floating. :) I like magnets.

Where is Ancient Crystal?
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Ancient Crystal
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Re: Pastel Community Game project and discussion

Post by Ancient Crystal »

Mostly watching the discussion from afar, trying to think of something worth saying.
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
The Abacus
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Re: Pastel Community Game project and discussion

Post by The Abacus »

^ that's the exact same thing that I'm doing ^
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Babylon
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Re: Pastel Community Game project and discussion

Post by Babylon »

Well, hopefully we'll get somewhere soon.
I'm not a latin popstar.
Boingo
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Re: Pastel Community Game project and discussion

Post by Boingo »

By procrastinating I suppose...*gloomy look*

AC: Critique on what I said about Escape Plot
Abacus: Keep procrastinating :mrgreen:
Boingo
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Re: Pastel Community Game project and discussion

Post by Boingo »

Gee...this ain't working.
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