ENIHCAMBUS wrote: Does that mean that you hate Submachine?
Does that mean that the Subnet died?
Does that mean that you don't want to create sub9, sub10, ongoing spin-offs and SNEE updates?
Well if you don't like Submachine, then stop making them!!!
Daymare Town 4 Theories and Sugestions
- MateuszSkutnik
- The Architect
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- Joined: 20 Nov 2012 18:03
Re: Daymare Town 4 Theories and Sugestions
Re: Daymare Town 4 Theories and Sugestions
I told him... XD
- Sublevel 114
- layer restorer
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- Joined: 11 Dec 2012 20:23
Re: Daymare Town 4 Theories and Sugestions
^^That had to happen long time ago. XD
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Ontopic: So, when we complete DayMare 4, we will not escape [AGAIN], right? New DayMare, new town?
And when will it end? When we will escape?..
See, we don't know, what Submachine's Player wants. But DatMare's player definitely wants to leave this place!
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Ontopic: So, when we complete DayMare 4, we will not escape [AGAIN], right? New DayMare, new town?
And when will it end? When we will escape?..
See, we don't know, what Submachine's Player wants. But DatMare's player definitely wants to leave this place!
Re: Daymare Town 4 Theories and Sugestions
Yup.
(I saw that coming)
(I saw that coming)
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Daymare Town 4 Theories and Sugestions
sorry, been AFF (away from forum).Sublevel 102 wrote:^^That had to happen long time ago. XD
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- wisdom crystal finder
- Posts: 2877
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Re: Daymare Town 4 Theories and Sugestions
Same here.Boingo wrote:Yup.
(I saw that coming)
We sure won't escape Daymare Town at the end of DMT4 – that's for sure...Sublevel 102 wrote:Ontopic: So, when we complete DayMare 4, we will not escape [AGAIN], right? New DayMare, new town?
And when will it end? When we will escape?..
See, we don't know, what Submachine's Player wants. But DayMare's player definitely wants to leave this place!
That's a different approach to the ones that were used in the discussion – it ought to clear things up if it's still unclearGemini wrote:*sees enihcambus's posts*
dear god... if someone hasn't already stated it, and if anyone else has, sorry for re-stating it.
daymare town's mechanics and structure work rather well, especially with daymare invaders and daymare cat, allowing the game world to be expanded. now do we see a submachine invaders or daymare cat? no... why? well because its rather closed world, the plot, mechanics, elements, structure doesn't really give much room for that to happen. its rather obvious when you think about it, maybe you should start doing that, enihcambus?
Balance is imperative; without it, total collapse and destruction is imminent.
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- wisdom crystal finder
- Posts: 2877
- Joined: 04 Dec 2012 10:41
Re: Daymare Town 4 Theories and Sugestions
What is that I have just witnessed in the corner of the room?
Is it a pile of rubble or something much more sinister?
Is it a pile of rubble or something much more sinister?
Balance is imperative; without it, total collapse and destruction is imminent.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Daymare Town 4 Theories and Sugestions
Great! I can't wait
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Daymare Town 4 Theories and Sugestions
Still 40%... :(