Mateusz Skutnik wrote:And while the submachine world is kind of closed in it’s mechanics and structure, the daymare world proved to be flexible and able to contain different gameplay architectures.
Daymare Town 4 Theories and Sugestions
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- wisdom crystal finder
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Re: Daymare Town 4 Theories and Sugestions
He took this sentence out of context:
Balance is imperative; without it, total collapse and destruction is imminent.
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- Anteroinen
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Re: Daymare Town 4 Theories and Sugestions
He interpreted it as: "I now hate Submachine and will never again work on it ever."
"We didn't leave the Stone Age, because we ran out of stones."
Re: Daymare Town 4 Theories and Sugestions
Whoa, whoa, whoa, when did anyone say anything about that?The fact is that he decided to pass the torch, and now we own Submachine world.
I'm not a latin popstar.
Re: Daymare Town 4 Theories and Sugestions
I think he's making a mountain out of a molehill...
Re: Daymare Town 4 Theories and Sugestions
Or a booger out of a speck of dust.
Did you guys notice the new thread in daymare town forum?
Did you guys notice the new thread in daymare town forum?
- ENIHCAMBUS
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Re: Daymare Town 4 Theories and Sugestions
The Abacus wrote:He took this sentence out of context:
Mateusz Skutnik wrote:And while the submachine world is kind of closed in it’s mechanics and structure, the daymare world proved to be flexible and able to contain different gameplay architectures.
Yes, i went out of context, I'm sorry. I thinked that Mateusz lost the interest of Submachine because its closed on its mechanics and structure, but happens the everyone likes that gameplay. Did you remember Sub2 Sketch?, the one with different mechanic and structure?, Mateusz started from zero and used that closed gameplay because much people liked it when they seen it from the first time in Sub1. Thats why Submachine cannot die.
ENIHCAMBUS: State of the Art Scanning!
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Re: Daymare Town 4 Theories and Sugestions
I still think that you're exaggerating it a bit – Mateusz was only talking about flexibility not interest. Submachine was never going to die...ENIHCAMBUS wrote:The Abacus wrote:He took this sentence out of context:
Mateusz Skutnik wrote:And while the submachine world is kind of closed in it’s mechanics and structure, the daymare world proved to be flexible and able to contain different gameplay architectures.
Yes, i went out of context, I'm sorry. I thinked that Mateusz lost the interest of Submachine because its closed on its mechanics and structure, but happens the everyone likes that gameplay. Did you remember Sub2 Sketch?, the one with different mechanic and structure?, Mateusz started from zero and used that closed gameplay because much people liked it when they seen it from the first time in Sub1. Thats why Submachine cannot die.
Balance is imperative; without it, total collapse and destruction is imminent.
- The Kakama
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Re: Daymare Town 4 Theories and Sugestions
Not exaggeration, Enihcambus just misinterpreted what Mateusz said.I still think that you're exaggerating it a bit – Mateusz was only talking about flexibility not interest.
Anyway, moving on?
Is this my final form?
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Re: Daymare Town 4 Theories and Sugestions
We say "making elephant out of fly". :DI think he's making a mountain out of a molehill...
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