Submachine Universe

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ENIHCAMBUS
karma portal traveller
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Re: Submachine Network Exploration

Post by ENIHCAMBUS »

gemini wrote:most hated? i think hated is a little too extreme.

sub3 was mainly disliked for the double ending.
sub6... probably due to the lack of items, but that is the thing, each submachine game, different innovation. sub5 had the auto notes system, sub6, one item is all you need. sub7 introduced karma portals, sub8 introduced the layer switcher device, which was tedious at first, but as you got the hang of it... it worked like a charm.

its one thing i like about submachine, each game improves on the other. some games you play out there, you get what you had in the original, no game mechanic changes, just stays the sames, the plot changes, characters change and items change, but the mechanics? same.

submachine raises that bar by changing things up. i think for that reason, its one of the reasons people enjoy it so much.
Thanks Gem!

BTW, Sub6 is hated because of the puzzles, not the items (Said Sublevel).
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Sublevel 114
layer restorer
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Re: Submachine Network Exploration

Post by Sublevel 114 »

BTW, Sub6 is hated because of the puzzles, not the items (Said Sublevel)
WHERE
DID
I
SAY
THAT
?
>:[
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Sublevel 114
layer restorer
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Re: Submachine Network Exploration

Post by Sublevel 114 »

WOW WOW

http://ru.scribd.com/doc/38859275/Quick ... n-1-Part-1
Good Lord, this is what I’m doing instead of college
LOL :D
We do the same!
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Vortex
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Re: Submachine Network Exploration

Post by Vortex »

Hah :)
it was done before the karma portals, it seems. Shame, I wanted my room to be famous too XD
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Ancient Crystal
subnet notes finder
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Re: Submachine Network Exploration

Post by Ancient Crystal »

I wasn't much of a fan of sub3, but that was because the lack of variation, not really the double ending. And sub6 is probably one of my favorites, mainly out of my interest in submachine computer systems.
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
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- ak -
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Re: Submachine Network Exploration

Post by - ak - »

I actually enjoyed Sub_3 because I always remember how freaked out I was when I first played it. Still does. Sub_3 was and still is the most claustrophobically oppressive Submachine game in the series. I also enjoyed Sub_6, though I didn't much at first. The game grew on me and I found it to be quite polished in term of gameplay and plot mixture despite the puzzles requiring simple chains of logic. And now that I have contributed to the off-topic discussion... let get back on-topic :P

I see there's no new additions to SNEE while I was gone. That's okay. I don't expect another this year since Mateusz made a great update earlier this year.
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ENIHCAMBUS
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Re: Submachine Network Exploration

Post by ENIHCAMBUS »

Why 859 has Sub6 secret notes and not Sub8 ones?
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Bloodhit
subnet technician
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Re: Submachine Network Exploration

Post by Bloodhit »

ENIHCAMBUS wrote:Why 859 has Sub6 secret notes and not Sub8 ones?
Not updated yet?
thewhovian42
lost in subnet
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Re: Submachine Network Exploration

Post by thewhovian42 »

Where is it that I can post my theories for the game?
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Sublevel 114
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Re: Submachine Network Exploration

Post by Sublevel 114 »

Welcome to the forum, thewhovian42.

You can try to create new topic in theories and suggestions cathegory, and call it "thewhovian42's theories", for example, and post your theories there! :)
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