Sorry, was asleep.
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Urm...is this too difficult or will take way too long? (i can wait though
![Wink ;)](./images/smilies/icon_e_wink.gif)
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You know, this is how the final creation stage should work.
Hand-drawers sketch sketches from the storyboard, then hand them on to the ones who have the apps that can get the quality we need...and then they get handed on.
Also: all the puzzles and rooms will have to be in the same setting as the game. Good games have puzzles that apply to the settings, (unless your game is called submachine. then it doesn't matter.
![Smile :)](./images/smilies/icon_e_smile.gif)
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