Pastel Community Game project and discussion
- Ancient Crystal
- subnet notes finder
- Posts: 920
- Joined: 18 Dec 2012 14:47
- Location: "Of Empathy" Core section
Re: Pastel Community Game project and discussion
You know, my backstory basically was a somewhat cleaned up merge. Well, do as you whish.
Meet the new boss, same as the old boss, if the old boss had been an octahedron, which they weren't.
Re: Pastel Community Game project and discussion
Yeah, but more people continued posting their stories later. From now on we need every new story directed exclusively at expanding the plot, without adding any independent incompatible suggestions.
Re: Pastel Community Game project and discussion
I noticed we have a lot of back-story, but the actual plot itself is pretty thin on the ground. We've got that we need to escape a science facility of some sort, probably abandoned, but that seems to be it. How do we escape? What our our aims? Is the center underground, or just well secure?
We need to answer these questions and more before we can start to make the game.
We need to answer these questions and more before we can start to make the game.
I'm not a latin popstar.
Re: Pastel Community Game project and discussion
I leave it to you, plot makers
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Pastel Community Game project and discussion
You don't mind, if I will write full events during game playing? I mean the plot, but not what happened before game starts, but what happens during playing?
I think it is what I can make right now. :)
I think it is what I can make right now. :)
Re: Pastel Community Game project and discussion
Of course, write it
Re: Pastel Community Game project and discussion
We can incorporate my posts on pages 20-21 for this, although obviously there are loads of bits to be filled in.Babylon wrote:I noticed we have a lot of back-story, but the actual plot itself is pretty thin on the ground. We've got that we need to escape a science facility of some sort, probably abandoned, but that seems to be it. How do we escape? What our our aims? Is the center underground, or just well secure?
We need to answer these questions and more before we can start to make the game.
Also: Why did we make a google doc in the first place?
It could be easier to navigate and edit, and we kinda need that flexibility.
Was a wiki space ever considered?
Last time I checked, the basic private space was still free.
Just an idea
Re: Pastel Community Game project and discussion
A wiki space?
It could work... in fact it's a very good idea, I like it
It could work... in fact it's a very good idea, I like it
Re: Pastel Community Game project and discussion
Well, I'm glad we have someone to write it.
Futher questions (Because someone has to ask them) is this game going to stand alone or will it be part of a series?
Futher questions (Because someone has to ask them) is this game going to stand alone or will it be part of a series?
I'm not a latin popstar.
Re: Pastel Community Game project and discussion
With the plot that was accepted in the old forum, it was meant to be the first part on a series, yeah. Now I don't really know, but pnc games are one of the few things that I like there to be sequels, so I prefer a series than a stand-alone, though I don't really mindBabylon wrote:is this game going to stand alone or will it be part of a series?