Submachine 6: the Edge
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 6: the Edge
Oh, THANK YOU, SUBGOD!!!
It looks fine now!
Edit: But what was cause of problem?
It looks fine now!
Edit: But what was cause of problem?
- MateuszSkutnik
- The Architect
- Posts: 806
- Joined: 20 Nov 2012 18:03
Re: Submachine 6: the Edge
the disturbances between sixth and third layer.Sublevel 102 wrote:But what was cause of problem?
- WorldisQuiet5256
- karma portal traveller
- Posts: 5667
- Joined: 03 Dec 2012 17:56
- Location: 966 - Quiet Rooms - WiQ
Re: Submachine 6: the Edge
Don't we all have that problem from time to time, eh.
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- lost in subnet
- Posts: 65
- Joined: 03 Dec 2012 22:04
Re: Submachine 6: the Edge
Are those the layers of reality or layers of imaging programming?the disturbances between sixth and third layer.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 6: the Edge
:Dthe disturbances between sixth and third layer.
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- wisdom crystal finder
- Posts: 2877
- Joined: 04 Dec 2012 10:41
Re: Submachine 6: the Edge
Yes, which is it?Are those the layers of reality or layers of imaging programming?
Balance is imperative; without it, total collapse and destruction is imminent.
- Sublevel 114
- layer restorer
- Posts: 16587
- Joined: 11 Dec 2012 20:23
Re: Submachine 6: the Edge
Hmmm...
Why these lightning (in Sub6 HD) are "old"?
Sub7 Portal and SNEE 3.0 portal have "new" beams...
I thought Mateusz changes everything old to new.
Why these lightning (in Sub6 HD) are "old"?
Sub7 Portal and SNEE 3.0 portal have "new" beams...
I thought Mateusz changes everything old to new.
Re: Submachine 6: the Edge
Well, he did say that he wouldn't change the graphics at all, just the engine. Remember?Sublevel 102 wrote:I thought Mateusz changes everything old to new.
Though I'd really like that some of the art got updated, like the portal for example. It wouldn't change the experience much, but it would add an incentive to buy the game nobody will complain about (new artz!)
- ENIHCAMBUS
- karma portal traveller
- Posts: 8653
- Joined: 04 Feb 2013 22:17
- Location: Pastel Lands.
Re: Submachine 6: the Edge
I wonder if he fix the graphic errors for Sub5 HD [red dots in (2;0)], and updates the portal in 690 for Sub4 HD.
ENIHCAMBUS: State of the Art Scanning!