Pastel Community Game project and discussion
Re: Pastel Community Game project and discussion
Yep.
Well, unless we decide to add some hexagonal rooms or things like that, which is unlikely
EDIT: also, in some cases like in corridors, would it perhaps be appropriate to disable certain rotations?
Also, if there are voluminous things inside the rooms, they will be 3D-ized too so that rotations look right? That looks like a lot of work...
Well, unless we decide to add some hexagonal rooms or things like that, which is unlikely
EDIT: also, in some cases like in corridors, would it perhaps be appropriate to disable certain rotations?
Also, if there are voluminous things inside the rooms, they will be 3D-ized too so that rotations look right? That looks like a lot of work...
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Re: Pastel Community Game project and discussion
My goal is to play around with the pseudo-rotation effects to see how I can prevent anyone from noticing that the images are all 2D. I have no clue how it will play out yet, but I'll let you guys know if anything in particular will need to be 3D.OnyxIonVortex wrote:Yep.
Well, unless we decide to add some hexagonal rooms or things like that, which is unlikely
EDIT: also, in some cases like in corridors, would it perhaps be appropriate to disable certain rotations?
Also, if there are voluminous things inside the rooms, they will be 3D-ized too so that rotations look right? That looks like a lot of work...
As for hexagonal rooms, you can still get the entire room in intervals of 90. (heck, technically the whole room can be captured in 180, but 90 is a bit more realistic.) Just you will have some corners in the middle, etc. Also, if things shift by 45 for some insane reason, (say, a corridor turns 45 degrees), I'll auto-rotate it, so don't worry about that!
And disabling's easy. So sure!
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Re: Pastel Community Game project and discussion
PCG
Chapter 1 - Часть 1
Play - Начать игру
Extras - Дополнительно
Instructions – Инструкции
Achievements – Достижения
Choose language - Выбрать язык
Instructions - Инструкции
Перед вами игра в жанре point'n'click. Используйте мышь, чтобы собирать предметы и использовать их в течение игры.
Горячие клавиши:
Q - изменить качество изображения
S - выключить/включить звук
P - сменить персонажа (только рядом с вентиляционной решеткой)
O - открыть меню опций
Pause/Break - пауза/возобновление игры
Esc - вернуться в главное меню
спасибо вам за игру!
back - назад play - начать игру
Extras - Дополнительно
Early sketches - ранние эскизы Sarah's story - история Сары
Oranges minigame - миниигра "Апельсины" Full credits - Титры
back - назад
Choose language - Выбрать язык
English - Английский
back - назад
for your pleasure.Achievements - Достижения
Субмашинный фанат
Найдите спрятанный Кристаллы Мудрости
Nazi
Найдите и кликните на пять грамматических ошибок в течение игры
not yet unlocked - ещё не открыто
previous - листать назад next - листать вперёд
back - назад
- Anteroinen
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Re: Pastel Community Game project and discussion
Was that Russian or Ukrainian?
EDIT:
EDIT:
Why? If you can't recognize your own flag then I must inquire how on earth did you manage to get on the Internet in the first place? I realize some languages, like English are shared by nations, but you're still looking for the flag. I guess if you make it a list of languages that's a different issue.Omg, don't you see that's a German flag?!
But yeah, the languages should be in their native names.
Last edited by Anteroinen on 13 Dec 2012 21:37, edited 1 time in total.
"We didn't leave the Stone Age, because we ran out of stones."
Re: Pastel Community Game project and discussion
thanks Sublevel! added to the file
Re: Pastel Community Game project and discussion
This game exists? OR its being made?
Also where I get it
Also where I get it
Bender sucks
Re: Pastel Community Game project and discussion
t's being made.
Re: Pastel Community Game project and discussion
well... we haven't even done a menu yet... so probably a loooong time XD
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Re: Pastel Community Game project and discussion
@Ant: It is Russian.
@Redneb: When we finally start to work together. (and delete your extra-tiny signature)
@Redneb: When we finally start to work together. (and delete your extra-tiny signature)